Showing Highly Rated Posts By koolmutt.9827:

Don't like this update

in Clockwork Chaos

Posted by: koolmutt.9827

koolmutt.9827

After an incredible patch with Queen’s Gauntlet, where we finally had some challenging content and a new premise for a gauntlet type permanent content for the future, now we get an update like this.

I know you can’t please everyone, but there were just so many people who absolutely loved the previous patch and had high hopes for this one. Sadly, it’s NOTHING challenging and nothing permanent. It’s a giant zerg fest running around maps and underwhelming living story content.

In a few days a big portion of your playerbase is going to be incredibly bored and go back to doing old content. Don’t get me wrong, I want this game to succeed and I still play many hours every day. But content like this is a huge step in the wrong direction in terms of giving us more endgame content (read: permanent) to play with.

More content like Liadri needed

in Queen's Jubilee

Posted by: koolmutt.9827

koolmutt.9827

Absolute blast, finally having some tougher content in the game and a reward for being able to finish it. Wasn’t at all easy, and I really wish a-net would focus more on content like this. By far one of the best patches we’ve had so far (along with halloween update and the fotm introduction).

Please ignore the naysayers, there’s enough easy content to do in the game, and its not mandatory to have to beat her. Playerbase shouldn’t become so spoiled that it automatically feels like it’s their right to be able to finish tougher content on the first day. It’s day one folks, not everyone should be able to finish it immediately.

Again, I hope the devs are paying attention to the feedback; majority of the people I’ve talked to absolutely LOVE having harder content and a sense of achievement when being able to finish it. What’s the fun in content that awards everyone everything at the start? (everyone has dragon wings back, everyone has SAB skins, there’s no value in seeing these items anymore because they were SO easy to get ahold of). If you want GW2 to thrive, you need more carrots at the end of the stick besides just legendaries, so please do have future options open for more content that is actually tough for once.

Big thanks from me and my guildies btw!