Showing Posts For kpu.7839:
Ok. So it seems my confusion is associated with a poorly worded tool tip. “Reflect incoming damage back to its source” implies exactly that. It will “bounce” off me back to the attacker. “Reflect a portion of incoming damage…” would be a somewhat better description, but still not accurate. The formula ignores the specific damage of the skill, and reflects a fixed amount regardless of the damage taken. In fact, the skill doesn’t actually reflect anything (in my opinion “reflect” implies a damage reduction). It simply adds a passive attack.
So I but together a build to maximize retaliation up time. However, as far as I can tell, retaliation on the necro doesn’t work (at least in PvP). I have tested this by using axe 3, then followed up by a heal (traited) to provide 8-ish seconds of retaliation. When tested against the training partners, it doesn’t work. The warriors direct damage hammer skills go right through the Ret, and do no reflective damage. Also in sPvP, I have been easily focused right through my Ret.
I understand that conditions ignore Ret, but direct damage should be reflected. Is this skill broken, or is there some nuance of Ret that I don’t understand?