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Game Improvement - Suggestions

in Suggestions

Posted by: kroeze.2617

kroeze.2617

Hello readers, I have had a great time playing GW2 and have thought of some suggestion that could help the game grow and improve. So without further ado let’s get started:

Raid night: Allot of MMO players have played WoW once in their lives and my fondest memories are from crazy raids. I am not saying that raidlike content should be implemented, but instead that something where you can reserve a night to play with your friends is implemented.

Cosmetics for classes: This will probable be something very important for the gem store since people will want to create a character exactly like they envisioned it. And Asura engineers that are running around with human turret look strange. example would be: Race specific engineer turrets, different spell colors (having a guardian with green spell effects can easily be made to look like a deathknight), different spell elements (a frostfire elementelist for example).

Vehicle bundles in WvW: I have taken this idea from Planetside 2, but in GW2 these would count as siege equipment and would have to be build with supply. These vehicles would have a speed buff to make the travel times between fights shorter. And their already are a couple of good vehicle models ingame, the charr vehicles. Something that would really make me squeal like a fanboy would be to see the charr airships in WvW. These would be inmensly expansive both in gold and supply, and could be guild only (so that you could hang your guild emblem of the sides) and could carry a good 10-15 people around to drop them on the battlefield.

More advanced high level discovery crafting: Currently I have two crafting masteries on 400, and I have noticed that most of the recipes are the same, two components and an insignia. I would like to see more crafting discoveries like that of cooking, where the recipies aren’t just different components to make the same recipe. For example: a sword blade + destroyer core + Ghost tears = Ghostfire sword blade, combine this with a orichalcum sword hilt (maybe some more discovering for the hilt to) and wanted insignia to create a: Ghostfire sword.

More rewards for open world Bosses: I have killed the fallen priest of both Grenth and Lyssa and both have been awesome events but the rewards have been disappointing on both causes. I haven’t seen a single rare drop from these two bosses. I suggest that at least an achievement would be given for killing a fallen priest, of any other open world boss (like the shatterer). I would also like to see at least one rare and maybe a loot bag containing some level 400 crafting materials. This would give more me more insensitive to go out to kill these bosses, cause currently I do not want to go out of my way to try to kill the fallen priest of Balthazar and Dwayna.

These were my ideas that I have thought up playing GW2, please give good criticism, and respect that these are my ideas and opinions.