Showing Posts For kwayso.5162:

Norm class

in Norn

Posted by: kwayso.5162

kwayso.5162

I think my head just exploded from this post. Here’s to hoping this is a troll, else my faith in education is completely lost.

Blackgate going Tier1 again

in WvW

Posted by: kwayso.5162

kwayso.5162

http://www.gw2guilds.org/movers/us

according to this, RUIN just transfer to BG, I dont know if you’re all familiar with RUIN but thats close to a 1000 players going to BG. I can already see it in the score so far, never before have I seen BG dominate T2 this much just after 3-4 days.

if this is true, then maaan! BG is a monster of a server. gonna be interesting to see this battle for top spot.

RUIN has been on Blackgate for almost a month now. I am also pretty sure they don’t have 1000 players anymore.

100% critical chance on GS? Why not?

in Warrior

Posted by: kwayso.5162

kwayso.5162

If it was just precision and crit damage it would be really easy to pick which one is optimal for you. But we get might, vulnerability, bleed and possibly other procs… I’d like to see the math of how that translates to dps.

This is where experimentation or more complex modeling would be necessary. I still think that you would be sacrificing too much damage to keep crit at 100%. Uptime on boons or conditions can be very high without taking crit chance to 100%. Especially on procs that have internal cooldowns.

Warrior adjustments for team utility

in Warrior

Posted by: kwayso.5162

kwayso.5162

In general, I disagree with your assessment for lack of utility. I’ll address a few of your points specifically:

I mainly feel this way in dungeons, although in pvp our lack of condition removal just gets us crippled and kited.

I think we have pretty good condition removal options. Mending can remove 2 (self only) every 25 seconds and you can slot “Shake it Off!” to remove one from the group every 25 seconds. Warhorn #4 removes cripple / chill / immobolize if you want it. From there, trait Tactics IX to convert a condition to a boon an all party members on each warhorn ability (16 sec CD each with this talent). Equip soldier runes to remove conditions from everyone on a shout. We have above average to good condition removal.

Banners are kind of… bad

This is somewhat wrong. Traited up, you can have them up 90 of 96 seconds and provide regeneration to everyone in their range. They also provide group swiftness for moving between areas and a blast finisher. Although I agree they are pretty lacking if untraited.

Physical skills have 3 hard ccs Knockdown, knockback, blow out (which are near useless on bosses).

For supporting your group, there are better utility options, although these can be situationally handy.

If you want to do group support, shouts and banners are great group utility, especially when traited for them.

(edited by kwayso.5162)

100% critical chance on GS? Why not?

in Warrior

Posted by: kwayso.5162

kwayso.5162

@Evalia and CoaxialMazer
Here is a great reddit post with solid analysis of crit vs damage. HERE

The formula doesn’t take into account on crit signets or food, but 100% crit chance will be stat budget overkill imo.

(edited by kwayso.5162)