Showing Posts For kwix.3204:
It’s a hard game.
It really isn’t, and this is part of the problem right here. Solo content is extremely easy. Story dungeons are also pretty easy. Explore dungeons are virtually impossible without multiple wipes or very specific setups. It really, really needs to be looked at and adjusted.
Challenging and stupid for the sake of being so are two entirely different things, and honestly my experience with explore mode has been awful. The difficulty curb is so high that your forcing your players to play through these dungeons in very specific and linear ways. This is counter-intuitive and just not the way the game should be played.
If these dungeons are designed to be endgame ‘tough as nails’ content, why are you letting 35s and 45s take stabs at them? Also, since the Explore versions are different than the story mode, you really can’t use story mode to ‘practice’ the dungeon. Your essentially spending 3 hours and 20 silver to ‘learn’ the dungeon and learn the tricks to ‘shortcut’ it easily. It’s silly and needs to be fixed.
I’ve run a fair amount of Explore Dungeons, and every SINGLE group wipes multiple times, its pretty much going to happen – this should not be the case.