Showing Posts For lagoriel.6475:
What is a support thief?
A thief who use support skills to support his team?
No really, if you want support your team then take another class, their support skills (especially Venomshare) aren’t worth it or better use stealth and dmg skills.
I was looking for a way to pin the enemy train to one point so they wont run out of the necros wells etc.. I thought about venom share but now I read that it wasnt viable. Could you point out a better alternative, please?
Currently we are running sigils of hydromancy on our melees, but the cold applied does not seem to suffice :<
WvW, for example 60vs60vs60 in SM.
Tried this yesterday but hardly got any interrupts. Maybe five halting-strike procs (which did quite decent damage though) all evening long even though i dropped daze into massive amounts of enemies. Is this considered a valid spec with the current patch?
Thanks everony for your input so far. I managed to find a quite decent 2/2/0/0/3-shatter-build, which allows me to survive without getting into trouble yet feel useful both for the train and for picking.
At the moment I play GS/Staff with zerk/knight/soldier-mixture and carry veil, nullfield, blink and timewarp with me. Since switching feedback for blink I am usually one of the last to die and i consider wearing more zerk-items this week.
My guild is currently planning to gear up for GvG. Unfortunately they’re mostly like: “No one ever played a Mesmer in here, so just grant veil and null field and – don’t you die!”
Now I wonder how to serve my purpose best. I found standard shatter builds to be too squishy and PU/other condibuilds appear to me to be rather useless due to Lemongrass-Poultry-Soup and other condi-reduce. Am I right?
So what do you recommend for GvG? Maybe a deep Chaos-Spec?
Furthermore… Where do you, my fellow Mesmers, roam most of the time? Picking, sticking with the train or backpedaling/kiting?
Thanks in advance :>
I feel like there have been some changes to the mesmer since this thread started. I’d love to see it updated to fit the current situation. : )
Dont scare me… I ordered sth similar just last night :o It is what I call a decent setup and 15fps are ludicrous beyond excuse. I hope we’ll find out soon what caused this deterioration… : (
mhmmm… just read that you have trouble even without hi-res textures… maybe different cpus/components are affected in different ways and I am simply lucky with my c2d and my GFs i5-2500. AMD-Issue, maybe?
It is a pity, but i have to stop playing gw2 untill the they fix this lagging, it`s not playable anymore. From 50-60 fps, the game drop down to 12-15 after the latest patch.
Instead of GW2 you should blame you settings or your hardware, I’m playing with an ancient setup (e4300@3.2ghz, 3gb DDR2-800 RAM and a Radeon 6850) and I am at >>50fps when alone and even in massive WvW-fight hardly ever below 15fps with high specs except the culling options and textures.
Might this be part of the “use best textures”-Bug? Try turning this of, if it is enabled at the moment and tell me if it helped, plz…
400Mhz single core clock difference might lead to significant increases in performance… Decreasesing resolution takes pressure of the gpu rather than the cpu – and the gpu hardly is the bottleneck ever in GW2. CPU load is first of all determined by the number of players around and their level of detail.
Yep, I heard about the quad-core issues too. The information in this thread might help quite a a bit: https://forum-en.gw2archive.eu/forum/support/tech/Guild-Wars-2-and-Multi-Core/first
High setting in wvw? Not going to happen with 3.1-3.5Ghz, I’m afraid.
If you aim for that you should watch out for a CPU with free multiplier and clock it to 4.5 to 5ghz. You ought to buy another mainboard, preferably a Z89 or z97 as well.
On the short run you could start with decreasing the culling-options, shaders, reflections and texture-settings (especially the latter seem to be rather bugged since the last patch)
your cpu is a 2-core/4-thread that runs at 2.5 GHz. I am not surprised have some issues with that system as gw2 hungers for CPU. Even with close to 5ghz on a quadcore you wont be able to maintain 30fps on all-ultra…
Nonetheless you should be able to play with ~30fps if you disable shadows, best texturse, reflections and set the culling-options to lowest.
Some of us encountered the same issue last night as well.
- looong lags and DCs at EotM
- long lags but no DCs at the eternals/riverside frontier
- having TS3 running in the background seemed to stabilize GW2 => less DCs. maybe the constant flow of data created by TS3 helps?
Had the same issue last night. Not funny.
Weird thing was that my GF sat right next to me, connected to the same LAN, being in the same zone (Riverside frontier) and had precisely NO lag at all.
How is this even possible?!
Did some research and – yep, you’re right, my bad.
My guess is that the CPU is bottlenecking. Generally GW2 does not seem to work very well with AMD. This is because GW2 uses two cores only and optimization for AMD in general is rather bad.
I run a rather ancient Intel C2D on 3.2Ghz and get way more than 10-20 fps in WvW with low to medium settings.
I would recommend to give Intel a try, maybe an OC’d G3258 (~$70) or if you prefer to do the job properly a i5-4690k (~$250).
I heard rumors that higher RAM clock is likely to even out frame drops. Do you run your RAM at at least 1600Mhz?
Your best bet is to do the following:
Get a recent generation intel quad core (or better), overclock it as close to 5ghz as you can, put the game on a new, fast SSD, and buy a mid-high end graphics card, like a 280x or a GTX 770.
That is the best bottleneck reduction you can hope to accomplish, but maintaining 30fps on ultra in WvW depends entirely on the size of the zerg, the number of spell effects, etc.
how would an SSD influence gameplay performance? Well – sure it may decrease loading time, but as far as I see that was about it…