Showing Posts For lawngoblin.1042:
I won’t go as far as saying that the class is “dead”, but this is a major pain in the butt. I don’t use the 100nades thing – didn’t even know about it until I started reading this and other threads. I use Flamethrower, Elixir S, and Elixir Gun (for the most part) and I’ve noticed a big decrease in my healing. I mostly play a support role, healing and removing conditions with Super Elixir and med kits. The problem for me is that I don’t WANT the flamethrower kit switch spell – I’d rather just get rid of it to have a reliable Super Elixir on switch to EG.
If this change is going to stay in place, I’d at least like some kind of interface notification (an icon, for example) showing when the cooldown is off so that I know when to switch. I play a kit build and switch all the time, based on what’s going on around me, so not knowing when Super Elixir is up is a problem. I could count down the 10 seconds after switching to Flamethrower, but should I really have to?
If this is to stop the 100nades this, I hope ANet will see that it hurt more than just that specific build and fix that problem, instead of a global cooldown adjustment.