Showing Posts For lazarus.2845:
i like the bailey idea, and agree with the guards being quite useless most the time.
the upgrade system should have abit of depth for instance instead of 1 guard upgrade have 2 or 3 levels adding 3,3,4 guards for instance.
im not sure about choosing melee, ranged or mixed, though i feel like guards should have more versatile abilities.
i remember in daoc fully upgraded keep needed at least 16-20 people to even attempt, if you need 5-10 for a supply camp thats fully upgraded would change the flow of the current wvw, though i also suppose many people like the fast pace of the current wvw.
i also like your bailey concept would not be that hard to integrate since there is already a gate there ^^
Doylak should be abit tougher not damage wise but hp/defence, usually easier to kill than the guards if that upgrade has been purchased.