Showing Posts For lazypanda.7923:
Ya thanks guys, I actually realized this about 10 minutes after I posted >.>. Appreciate the responses!
When comparing character attributes today, I noticed that the “condition damage” attribute changes depending on which weapon set is currently in use. When my axe/torch set is equipped, I see 2513 (full buffs, rare veggie pizza, toxic focusing crystal in dps room). When my shortbow is equipped, I see 2362. Similar findings with a condi dmg longbow (did not test power as this is my condi ranger).
I understand this could just be a reporting bug (ie number is displayed incorrectly but is taken into account correctly). Please look into this!
Can we make recognition of victory in fractals happen when you kill the final boss? I have this weird bug where occasionally I dc when I’m not moving (maybe once every 2 nights)… and the 1 minutes between beating the Arch Diviner and then actually getting the daily reward chest is too long. I did not get my daily reward chest (not a big deal in the grand scheme of themes) but it was certainly frustrating after a less than smooth run. Even disregarding this, why does it take so long in this and other fractals?
It persists after reset. Furthermore, if I start harvesting a node and then stop, it doesn’t give me the opportunity to harvest again.
I recently complete the Kudzu collections and obtained my own hidden garden! When I was harvesting today, I noticed that if I ran out of my harvesting sickle and tried to harvest something, it would register as harvested but nothing would happen (ie it doesn’t tell me that I have no more uses of my sickle). When I reloaded later after playing other parts of the game, I believe I could still gather from the ones I missed, but then there were two nodes that were “harvestable” but nothing happen… presumably because I had already harvested them before.
Thanks.