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DirectX 12 and HoT

in Guild Wars 2: Heart of Thorns

Posted by: ljubo.8793

ljubo.8793

Very nice post. Thank for Your time.

DirectX 12 and HoT

in Guild Wars 2: Heart of Thorns

Posted by: ljubo.8793

ljubo.8793

direct x 12 would help this game. since this game is cpu bound. also since this game use direct x 9 and is limited to 1000 animation by fps in instance. and after your fps drops. direct x 12 is capable of over 600k animation drawcall. would help a lot in big event and zerg in wvw. also direct x 12 can use all your graphic card in the system as one what ever the brand or size. and many pc with i7 processor all ready have intel hd graphic inside apart from the other graphic card that you add to play game (NVidia, amd,etc…) look at it this way before direct x 9 all game would update the game to the latest dx version. after gaming company decided that it did not bring enough improvement it cost to much and was complicated process. direct x 12 is the easiest version to upgrade to ever for game company. and between direct x 11 and direct x 12 it brings over 70% performance boost. so from direct x 9 to direct x 12 it should bring even more. direct x 9 was in use in 2003 we are now in 2016 everything as evolve pc hardware software etc.. optimize the game would be a good idea. will also say that windows xp as less then 1% of user in the world and many of those can be business pc, and july 29th 2016 is the last day to upgrade free to windows 10 for any one that as windows 7, windows 8, windows 8.1. after that date the majority of pc will be windows 10. from a business point of view optimize the game so that it can continue in the future is a good idea. they plan (gw.2) to make another expansion pack. if so they plan to continue the game. and since they make money when they sell expansion pack they cannot say they have no money to pay devs to optimize the game.

will also add that right now even with the best pc. because of the direct x 9 limitation. you will experience fps drops in big event or big zerg in wvw. it is not because the pc cannot handle it. it is because the dx9 is limited. what is the difference in dx 12.

http://www.pcper.com/reviews/Graphics-Cards/NVIDIA-Talks-DX12-DX11-Efficiency-Improvements

switching between Direct3D 11 and 12 slightly reduces GPU power consumption but dramatically reduces CPU power consumption.
To put these numbers in perspective, a 50% reduction in power consumption is about what we would see from a new silicon process (i.e. moving from 22nm to 14nm), so to achieve such a reduction in consumption with software alone is a very significant result and a feather in Microsoft’s cap for Direct3D 12. If this carries over to when DirectX 12 games and applications launch in Q4 2015, it could help usher in a new era of mobile gaming and high end graphics. It is not often we see such a substantial power and performance improvement from a software update.

http://www.anandtech.com/show/8388/intel-demonstrates-direct3d-12-performance-and-power-improvements

Microsoft execs expect frame rates to more than double when comparing DX12 to the current DX11 API. But that estimate looks to be conservative if Futuremark’s new API Overhead Feature test is to be believed.

remember that DirectX 12 is about making the API more efficient so it can take better advantage of multi-core CPUs. It’s not really about graphics cards. It’s about exploiting more performance from CPUs so they don’t bottleneck the GPU.

http://www.pcworld.com/article/2900814/tested-directx-12s-potential-performance-leap-is-insane.html

the difference from dx 11 to dx 12 is that it can use all core and thread not only one core and one thread like dx 11 was doing.

will always have problem with someone that say that something new and up to date will not solve some issue. if something is updated it is uselly to solve some issue.

For GW2 Programer Team

in Guild Wars 2 Discussion

Posted by: ljubo.8793

ljubo.8793

Guys, did You ever play Guild Wars (one)? Im seroius, so please dont delete this post and I hope You understant my q.

64-bit Client Beta FAQ

in Account & Technical Support

Posted by: ljubo.8793

ljubo.8793

Finally some usefull Gratz for ANET, and I hope next big surprise is dx11/12 game client.

Need gvg and hero's ascent please!

in PvP

Posted by: ljubo.8793

ljubo.8793

This game will be dead soon without GvG and PvP like HA. Please, dont listen fanboys… they will allways like your “new musical flute” on store. You must try somehing to back 95% GW1 players.

PHP SDK

in API Development

Posted by: ljubo.8793

ljubo.8793

Hello and thanks for this great post,
I would like if someone can make .zip module for Joomla 2.5/3.0 with this WWW stats, and second one with Dragon timer.