This update was a complete disappointment for rangers. I have no clue what the dev were thinking when they thought this was enough to make rangers somewhat viable (strictly talking sPvP). Here are my issues with the profession…
Longbow – This is one of the rangers few direct damage weapons and it fails and everything it does. Damage scaling has to go. So far the only gametype we have is conquer and fighting off point is beyond stupid. The auto attack is too slow. Also it needs to have a chain skill (possibly 3rd skill in the chain applies a cripple). Almost 1/2 of shots with the LB get obstructed making it useless. Lastly, over all damage with the weapon is too low.
Greatsword – The story here is not much different then the Longbow. The great sword is trying to be too many things at once. Usually each weapon has a certain role they play (for example, great sword for warrior is used for damage and mobility). The greatsword for ranger is used for mobility, cc, conditions and damage. Those are far to many roles at once, making it weak in any one particular role. The skills need to changed in order it can be used viably for 1 or 2 given roles not all of them. BWE1 great sword ranger was better but the damage simply needed to be toned down a little, ever since the patch from there, it has been killed. Autoattack damage – add chain skill.
Traits – The ranger traits are all over place making it extremely difficult to have your skills/weapons/traits synergies.
Pets – Whats to say? A pet rock that doesn’t move might actually be more useful.
I gave ranger a shot (played from BWE1). Its too frustrating to play a profession that is not viable in any team composition. The way the updates have been rolling out it seems it will stay this way a long time.
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