Showing Posts For maximo.1463:
my suggestion:
auto-attack: lower attack rate, more base dmg, 1 stack bleeding 5s, every time
skill 2 is ok
skill 3 flaming arrow, burns your target….
skill 4 glass arrow, aoe attack, 5 stack bleeding 3s
skill 5 is ok
normal mob hits pet —> pet instant dead —> end (for example karka)
Axe (without items and traits)
Autoattack:
220 dmg
1 stack of bleeding, 8s, 340 dmg, hits only one target, remove combo finisher
(like warrior sword auto attack)
Skill 2:
transform bleeding into torment, no other skill changes
Skill 3 is ok, no skill changes