supreme numbers do win, but stupid gameplay loses. I don’t mean to be harsh..i transferred at the beginning of the week TO GoM. Some of the things I see boggle my mind.
Today they lost garrison, there was a mesmer that hid and was pleading to port people in to take it back. The commander ignored the guy 5 different times, ordered trebs built to knock down the wall. Even after having a few people on /m or /t tell him to take the easy way. Of course the trebs sort of gave away their intentions long before the walls came down..
Another thing is, as a lot of you know there are certain towers/keeps that should have certain siege in it at select points every time you own it. You know, to treb other towers or keeps or whatever, everytime you own one, it should be ready to treb the other etc..
They never, ever do.
Somehow beyond logic, GoM can own a tower for 3 hours, not have a single upgrade or piece of siege in it, but still have no supply.
I wanted to go to a low tier server and fight the good fight, so I expected a lot of this, just pointing out a couple of examples on why it isn’t just numbers. GoM is pretty terrible at tactics.
Their only one that seems to work sometimes is the one commander who just screams ‘Brute Force’, has the little zerg, and the other 2 servers happen to be engaged with each other so we can take a few things.
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