Showing Posts For michael.6294:
I <3 SoSwag.
IGN : ranger rin
SOS
wvw
i would like to give a tip of my hat to the SBI guys who were patient and well mannered enough to wait for me to knock down wall of yaks NE tower last night before capping it themselves (without killing me in the process). That gentlemen was server cooperation at its finest.
That was [RISE] yesterday. We saw you had the wall almost down so we saved ourselves the supply. We were dying in teamspeak when that happened.
well you guys are alright in my books.. you could have easily run over me with my little catapult and taken the tower to boot but you didn’t. ill gladly knock down walls for you fellows in the future. it was good times.
i would like to give a tip of my hat to the SBI guys who were patient and well mannered enough to wait for me to knock down wall of yaks NE tower last night before capping it themselves (without killing me in the process). That gentlemen was server cooperation at its finest.
My only disagreement with the general tone of this thread is: don’t underestimate the usefulness of Head Shot. In dungeons especially, it’s a good way to interrupt high-damaging skills with a lot of windup, or just interrupt combos. (AC Necromancers, CM Snipers, etc) It’s even got its uses on Bosses: You can peel stacks of Defiant off very quickly, making sure to leave the boss exposed to a big CC (from you or your teammates.)
Heck, even in WvW, it’s a funny way to interrupt a stomp over and over and over again.
i agree. while i’m not very high level so i’ve still alot to learn and encounter yet. But so far there’s been many a fight against veteran mobs where head shot has made the difference between taking a big hit or not. So far though pistol has been alot of fun.
(edited by michael.6294)
Anyone have any information and advice/tactics for dual pistol rogues?