Showing Posts For mizuno.5087:

SPvP: Everything is not the developer's fault

in PvP

Posted by: mizuno.5087

mizuno.5087

What exactly would any of this accomplish? Basically nothing has changed since launch; extreme lack of viable builds within the metagame, and it’s forced by the gametype.

Absolutely nothing the players do at this moment will change anything. It’s ALL on the developers.

Obviously the majority of people DON’T want to play Conquest, or watch it either.

3v3 on the other hand; I think that would be kittening amazing in this game!!!1

Stopped playing guardian in WWW. This is why

in Guardian

Posted by: mizuno.5087

mizuno.5087

I hate to say it, but it’s a l2p issue.

Amirite?

in PvP

Posted by: mizuno.5087

mizuno.5087

Is this a troll post? If not, did you even read what you posted? Nerf both extremes of builds?
Then every build will end up being the same exact role, no thanks

The irony in this post is extremely strong.

‘’Every build will end up being the same exact role’’ This is probably the stupidest thing I’ve ever heard. Or what I think you’re trying to say is, ’’I’ll never be able to run the cheesy OP builds, and I’ll actually have to learn how to play a balanced build that will require some sort of skill to kill an opponent, or win a game , no thanks’’

I agree with OP, these changes are very important to the longevity of PvP, if you follow step 1, 2 and 3, this will create HEEEAPS more viable builds, for every class. Please explain to me how this is bad.

(edited by mizuno.5087)