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Same here. Maintenance?
And it’s now fixed…
I’m trying to do this as a level 28 ranger and find it impossible. My gear is all lvl 25 stuff and all of it is gem’d. A BIG problem is that I’m forced to use a greatsword and my pet is taken away. The ranged effect of the great sword doesn’t do a lot of damage – probably 95-120.
It’s the adds that are the problem. All of my NPC’s die to them and if I die, he resets – if I leave the cemetery, he resets – his adds of course don’t reset nor do my NPC’s. If I try to take the adds on in melee range, I die almost instantly. I don’t think I’ve ever not died to the adds so he’s always reset on me leaving me the remainder of the adds and all my NPC’s dead.
My healing spell is Healing spring which is a circle of healing that will also effect my allies. My other skills are Spike trap, signet of stone, and stone spirit; all of these are aimed at survival.
I’ve tried this for about 4 hrs now. Even after he resets, I can generally take on the adds one at a time outside the cemetery and clear them and then get the NPC’s up one at a time. They do start attacking the second they are res’d though which makes it a bit harder. I run into the same problem though, he’ll summon adds at about 50%. The NPC’s alone can get him down to this percentage but it doesn’t matter if both they and I die at that point.
A single brute can kill me if it gets close enough because of the stun they have so it’s no surprise the entire group kills me every time.
I had a similar problem when I tried the quest Mirror Mirror with the destroyers and the golems — I ended up waiting 2-3 levels and then doing that one again and I guess I’ll be doing the same to this one. Is the ranger that much weaker than the other classes or am I doing something wrong? Or is this quest just universally hard at the recommended level?
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OK after writing this, I tried one last time and did it. I did die but he didn’t reset this time. Only thing I did differently with the adds was just continuous kiting and hitting the ranged effect of the sword constantly and didn’t try to attack with any other ability — apparently this kept the NPC’s up longer to do more damage on the boss.
(edited by mlcarson.5602)