(edited by molewall.7943)
Showing Posts For molewall.7943:
Do you guys feel dizzy when doing jumping puzzles? Especially when the camera zoom in and out repeatedly when you are closed to the walls? This is especially bad on large characters like Norm or Charr.
I really don’t understand the logic behind this implementation. All the other games I played zoom out when there is a collision in the camera with the surrounding, giving a better view of the surrounding. GW2 does the opposite, it zooms in. What’s more, it is super sensitive. If the camera collides with an uneven surface, it zooms in and out repeatedly and rapidly. This cause motion sickness in my case.
Can this be fixed?