As the ppl said above, toughen up your thief and outplay the other thieves or get more offense and hope to K.O. the other thief before he kills you.
As you have low toughness, backstabs will hit you hard and you will find it significally much harder to recover from them. And since you have 15 points in SA, which you
probably traited for infusion of shadows you have low condition removal.I play a balanced build, and I haven’t yet taken any successful backstab above 8k, I don’t
doubt it’s possible under the right conditions from a 30/30/0/0/10 signet thief,
but ~7.5k is the average I take from generic and average GC D/x thief.
While I can hit around 10k on them myself.On a glassy level 80 mesmer:
https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/94567/demege.jpgThe build I have currently:
http://gw2skills.net/editor/?fYAQNAoaVlYm6OXcS5E/5Ex2je6Tiy9woOtpdF4KA-jE0AYLBRCCARBiKAm8SW2TQM9h2GQ7DERj6FMVJiuEV5GItLs9WQ2bosKFQEjBA-wI either use SB or D/D as offset, on one of the daggers I have sigil of intelligence,
which gives me 100% crit chance on CnD when I swap to it in the middle of combat, followed by a 100% crit chance backstab. Maybe there are better options, but I like it
this way those times I feel I need this little burst.Against necromancers I do my best to avoid their damage and swap to shortbow to
keep constant pressure on them. This way I’ve been able to kill many necromancers
that I haven’t been able to take down in melee.
Love youre build,its nice and versatile..
only thing i would change is youre heal ability cuz you allready have roll of intiative:P
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