Class:
Necromancer:
- Display minion life on UI
- Ability to control minions ie. Don’t attack, attack this enemy, etc.
- Healing out of combat
- Fix the minion AI – they still don’t always attack, and still have trouble attacking inanimate objects
Ranger:
- Pet names don’t stay
- Button to make pet hold target
Engineer
- Display turret life on UI
- Ability to tell between personal turrets and others
Game:
PvE:
- Increase mob health and damage – I can easily solo a veteran 2-3 levels higher than me by sitting still and spamming skill 1
- Increased difficulty on events with higher participation – after a certain point, enemies die instantly from all the aoe damage
Ascalon Catacombs:
I’ve only done AC on story mode, but it still seemed a little imbalanced
- Decrease trash mob health a little
- Increase the damage and/or the amount of different mechanics for the bosses
- Make the Lovers easier – even when they are separated, they do too much damage – they were the only bosses where our whole party wiped several times