Showing Posts For nekochan.5391:

Ranger update march 26

in Ranger

Posted by: nekochan.5391

nekochan.5391

Wow, the quickness nerf really hurts berserker ranger builds a lot. So all in all this patch has nerfed ranger dps when it is already in a bad state. Great, this is just wonderful way to keep beating an already subpar class into the ground even more Anet. 1 second duration added? That is nothing compared to the nerf of 50% speed this really really cripples the berserker build a lot.

GS buff is a joke nobody worth their weight in dungeons playing a ranger uses GS and AR being shared with the pet doesn’t change that the pet is still useless and dies to non-agony boss skills.

This such a bad joke.

GS is viable in dungeons. Maybe try it before you complain.

Also berserker gear with quickness is NOT our only viable dps build. Sick of those kids…

I’ve been playing online RPGs since the ASCII based Island of Kesmai in 1992, and I play a berserker ranger. Why? Not because I think I can “pwn face” with it, but because to me it is the most challenging ranger build and offers high payout for high risk. Master the glass cannon, and you can rival other classes’ raw damage output in dungeons and other tougher meta. At least, that was the case until today…

Berserker glass cannon is by no means the only effective form of damage output, but some of us preferred the more challenging approach and we each have our own favored styles of play. The fact of the matter is that this particular play style took a big hit today, too big IMO to really remain competitive with other Ranger builds or the DPS builds of other classes.

For someone that has been playing games for such a long time, the up and down of MMO builds seems totally new to you.

It’s freaking ridiculous, from ANY POINT OF VIEW, that a ranged class – probably THE ranged class – receives buff on melee skills when its prior mechanic (Pets) still lack of control/ways to survive. I may be a bad ranger, but if you miss to notice this simple thing you live in a world of fairies and unicorns for sure.

You don’t know what you’re talking about.

Then teach me, oh mighty ranger-with-greatsword, how this class is supposed to be played. Compared to any other melee class/build, GS ranger is pretty weak, can we agree about this? Or are you trying to tell me that GS ranger is “oh God, op like a nuke”? Or are you trying to tell me that the pet is more than an useless thing with no use but give buffs + aggro monster + trig traps/things? Oh com’on! You like to jump around with your GS, we get it, but don’t try to convince me that it’s a good choice!

Ranger update march 26

in Ranger

Posted by: nekochan.5391

nekochan.5391

Thanks for the buff to greatsword (‘cause I’m going to play melee in medium armor, lol).

Comments like this really do show up who the bad rangers are. It wouldn’t matter so much if you didn’t then act like the problem isn’t with you.

A man is starving and has no shoes. He needs food, he needs shoes. You give him a pair of Adidas, ’cause he needs shoes. Then he dies of starvation. Ask yourself: what did he need most?

It’s freaking ridiculous, from ANY POINT OF VIEW, that a ranged class – probably THE ranged class – receives buff on melee skills when its prior mechanic (Pets) still lack of control/ways to survive. I may be a bad ranger, but if you miss to notice this simple thing you live in a world of fairies and unicorns for sure.

Ranger update march 26

in Ranger

Posted by: nekochan.5391

nekochan.5391

Thanks for the useless fixes to the useless pets.
Thanks for the nerf to quickness, almost the only proper use for a weak, blossom-trigger, uncontrollable useless crap like pets.
Thanks for the buff to greatsword (‘cause I’m going to play melee in medium armor, lol)
Thank you very very much You exactly get what Rangers needed! Thank you, really really, thank you.