Showing Posts For neon.1236:
There seems to be new outfits coming out all the time now, with one outfit costing 700 gems. Those are free to apply and change any time.
The gemstore armors are not any cheaper, some costing 800 gems, however they cost 1 transmutation charge to apply.
Since people already bought them with gems, I suggest that for items that you buy with gems, they should cost 0 transmutation charge to apply in the wardrobe. (similar to items like Radiant/hellfire armors)
I think more people will vary their equipment looks on a more frequent basis.
Sound like a great idea. Maybe something similar to GW1 builds.
I quite like outfits, but don’t like the fact that they are a set.
I think they should implement a toggle in the outfit section, something like the toggle for the shoulders/headgear. That way you can set your outfit, and toggle off the different parts that you don’t want to see.
Since they already have a toggle mechanism to hide pieces of armor (shoulders/headgear), I should be similar in implementation.
At least that way we do get some mix and match – armors/outfits.
They should also add the town clothes in the outfit section. It was better when it was a wearable item instead of a tonic. Adding it to the outfit section, would increase it’s usage. I’m not sure how many people uses the town clothes tonic, but I sure don’t.
I’m not sure if that has been suggested before, sorry if it has.
I think it would be great if we could store extra skins as charges in the wardrobe.
This would work something like the PVP finishers at the moment, where when you use the item it consumes it and adds a charge in the wardrobe.
When it comes to using the wardrobe, it would consume a charge on the skin if you have any, otherwise it would then start charging you the transmutation charge if it was not a free skin application.
I think that since it would work something similar to the PVP finishers, it should not be too difficult to implement.
What do you guys think?
I think it is great for Anet to give us regular updates. It keeps players happy.
I think it is not a good idea to do a one time event, and guarantee that a huge proportion of the population of the servers will be online at the same time, with predictable consequences… lag, etc
I would suggest that they include an option in the main event NPC to view an archive of the event. Similar to GW1 when we play Ascalon missions, it tells us that we are reliving an event that is past. In GW2, if we replay a past event, people who did not originally take part still get the rewards, while people who already played the event can do so, but don’t get any reward/reduced reward.
The other option would be to allow people to view the cinematics, like in GW1 where we can talk to the NPC before the missions to view the cinematics whenever we want.
I’m not sure if those have been suggested before, if so please merge the thread.
I think that would help aleviate the fact that people will wait a certain time to login all at the same time. It will also allow people who cannot be online at the kickoff to still enjoy the event.