Showing Posts For ngueva.7056:

Force more teamwork? Provide tools for it.

in Fractals, Dungeons & Raids

Posted by: ngueva.7056

ngueva.7056

I think even the mechanic in GW1 would help, I don’t see why it wasn’t implemented.

Trait Changes In Dungeons Please. Read.

in Fractals, Dungeons & Raids

Posted by: ngueva.7056

ngueva.7056

These next coming patches talk about dungeon re-rushing changes, to focus on more oriented strategies and team play. I understand this philosophy and support it; However, I think if you want to promote Guild Wars 2 Dungeons, and were trying to figure out strategies, ANET If you read this my opinion solely is that we should be able to change our traits in dungeons for free or have an NPC in there to change traits. I can’t say the painful countless times that my team has failed a dungeon, and we need to go out into a city just to change trait points….. I don’t understand the point of going to a city, just to pay fees just to change traits…. What made Guild Wars 1 so fun, was that we were able to change styles for free, without the worry of paying money, so we could just rework attribute points in GW 1 In GW2 it is so inconvenient to go to a city just to change traits. I don’t understand the function of trait reworking, I can understand paying for the first 10, 20, and 30. Sorry to go off topic, but back to the post. I’ve been a contributor and fan of GW2 and you guys do good work. In my personal opinion traits being able to return the points to change up the strategy for free or at LEAST a NPC would do group play and strategies justice. Please read this and understand that many people want to be able to change strategies in a dungeon. Without feeling total defeat or total rework. Thank you for your time if you read this post