Showing Posts For nicoliy.3952:
I played for a few hours in both PVP and SPVP each and here are my thoughts.
LB:
Overall I like it. I actually planed to use this come expansion so I really spent time on this. It has flaws and could use more visual punch. Here are my thoughts on the individual powers.
Puncture Shot:
Visually could use something, maybe a larger arrow or a light trail, not sure. Also, the bounce to targets behind seems broken. There were several times in PVE that it just did not work and I would not get the cripple effect.
True Shot:
I actually do not mind the root on this. Felt powerful and has a quick recharge. Again could use some visual flair added.
Deflecting Shot:
Love the visual here and the skill shot targeting. I had no trouble aiming, but it didn’t seem to block much. Maybe it travels too fast, not sure.
Symbol of Energy:
Love the concept, hate the application. Unlike symbols in melee range, I cannot keep an enemy in it and usually waste the shot due to them moving. At best I’m using it for a quick burning stack for the build I’m running, but I am not getting the full benefit here. I’d like to see a cripple on impact or something to keep them in it more than a second.
Hunter’s Ward:
Underwhelming. Rarely can you get anyone frozen in this both in PVP and SPVP. The root and recharge are too long. I noticed the first few attacks rarely land too. At first I thought I was missing it, but it seemed to happen a lot. I’d like to see the chains apply sooner so that this is more of a control tool.
Virtues:
F1:
Does this work or is it bugged? I would try to use constantly, but often I’d see the animation of me throwing and that’s it. No effect, nothing. A couple times I’d at least see the icon on the enemy, but that was it. I also think I saw the multi chains maybe twice all weekend. I want to use and love this power, but it seems broken.
F2:
Needs to evade while flying. So many times I was interrupted mid animation, effectively wasting a CD. I’m usually using this as a re position for LB attacks (to stay at range), so the distance seems a bit restrictive as well. A range increase would be good. Power also has issues going vertical, which seems strange for a power that gives you wings/flight thematically.
F3:
Only issue here is the cool down, way to long for a spec that seems to promote active virtue use.
Traps:
The only one I really tested was Fragments of Faith. The others were not something I could see putting on my bar over other utilities.
On FoF I mostly liked this trap and used it as an Oh Kitten button to get some breathing room. That said, it is super buggy. I found on any terrain that had varied vertical space (like a slope with a rock) it wouldn’t trigger. I tested this quite a bit on beetles around one of the way points in the expansion zone (forget name). They would cross the trap and it would not trigger.
Overall I will likely not use traps as they don’t work well at range. If I’m doing my job things are dead before they close in. If not I’m trying to get out of dodge, which none of the traps seem to help with much. Otherwise I swap to melee and punish them, which other utilities are just better at.
So here is a LB/Hammer build I’m toying with for HOT. This would be for PVE content (Fractals/Raids/Dungeons/General). I’ll likely have a different PVP build.
I wanted to have somewhat balanced stats for potentially harder content, some goals:
15k health
40% crit chance
200% crit damage
3k power
added mobility
For utility skills the reflect would be the slot I swap depending on the fight or need.
Play style would focus on being ranged more than melee, hence the mobility desire, with bonus damage from cripple and burns.
I’m no expert on making builds or stats, but tell me what you think.
(edited by nicoliy.3952)
I haven’t tested enough to give any better feedback than what’s here, but as an elite skill I want Dragon Maw to do more. In my perfect world it would capture 5 in and breath fire while they are trapped (and maybe bleed too because why not).
To me it would just be epic to see a dragon mouth eat someone and breath fire while they are struggling to get out. A man can dream. Bonus points if “Trogdor the Burninator” song plays when the trap triggers.
Okay I will try. Thanks for the advice.
I think a limiter here is when you bought it FYI. My sister bought this about a week before the sale and was able to get the difference refunded.
By contrast I bought mine 16 days before the sale and could not receive the refund.
That said, I’m not mad about is as I have loved the content I purchased…would be worth it at full price.
Is it worth the price?
I think so (just finished last night).
I’m in the camp of bought recently at the 20% off, but too long ago to have the gem difference refunded. Even still, at full price I would have enjoyed it just the same. The story was fun and unexpected. I hear the rewards for replay are nice too (haven’t looked personally).
If you like the story aspect definitely get it while on discount or even when it is not (if you don’t have the gems now).
Today: 40% off Living World Season 2 (Usually 20% off)
Figures…I bought this a week or so ago so I could play it before the expansion comes out. Should have waited.
I tried searching for an answer, but didn’t find one.
With the Revenant Mask being so connected to the profession lore, will it cost to keep transmuting it with armor upgrades. It would be a shame to lose it to the first helmet drop that comes along (unless you pay for transmutation constantly).