(edited by nihbrin.4297)
Showing Posts For nihbrin.4297:
I’ve discussed this issue many times with many people. These are the ideas we came up with back then;
Marking the siege: Basically any player will be able to rate a siege by right clicking the ally siege and giving a downvote or upvote. This way it either refreshes the uptime of that siege or reduce it. If too many players downvote a siege it’ll break down and return the supply it consumed to nearest tower or garrison. A player can only rate a siege once.
Downside: A large group of people, lets say a troll guild, can downvote entire defense of a structure, which is troublesome.
Marking the builder: when x amount of players downvotes a siege, builder of it is unable to build any siege for y amount of time. It’s can be either forgiving or punishing.
Downside: If too many people downvotes, lets say a commanders siege, it’d be bad. Like, very bad. Again, putting an upvote option for marked siege could solve the issue.
TLTR: Add a thumbs up on siege drop down menu after it’s built.
(edited by nihbrin.4297)
My transmuted whisperer staff of earth returned to it’s original state too. All I did was logging off. Fine transmutation stone and good looking staff were also disappeared. And there is the best part; When I tried to buy another whisperer staff with low level and low price, It looked like normal oak looking default staff after getting into my trade post inbox. Item visuals are probably bugged.
(edited by nihbrin.4297)