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Is it too hard? Respect the awesome work

in Super Adventure Box: Back to School

Posted by: nihil.6825

nihil.6825

It’s “I Want To Be The Guy” obviously

To the developers:

I completed “I wanna be the Guy!”,a ridiculously hard platform game, on very hard mode, long before GW2 was released. Playing this and other similar games, most of which were even more difficult to complete, gave me a fair amount of experience about judging the advantages and disadvantages of high difficulty. Now, concerning the new content in the Super Adventure Box, I would like to make a few points based on personal observations and experience gained in other related areas:

In the new content, errors are punished a very frustrating way. Being trapped in an unpredictable loop of uncontrollable knockback that randomly inflicts damage (I am speaking of World 2, Zone 1) is certainly worse than dying.

In my opinion the necessity of going back in the content in order to proceed at a certain point (again W2, Z1) without any previous indication should be an element of troll games rather than Guild Wars 2. (Up to this point, I only managed to get passed the water spouts area using bug exploits, without going back to a shop to buy a ranged weapon)

The difficulty curve does definitely not increase linearly. The new content includes accurate jumps under time pressure and heterogeneous platform availability periods, which does not at all reflect any older game elements.

Further the difficulty modes are not used as they should be in my opinion. I think that a “normal” mode should be suitable for a “normal” player, an “infantile” mod for first-timers. I for my part found the normal mode troublesome, and I do not consider myself a first-timer in platform games.

Lastly I cannot understand why the number of baubles found in the game was reduced. It is obvious that their demand will increase because of the higher number of deaths due to the more challenging difficulty. The only explanation I can find for such a measure reminds me of some foul economic exploits.

I, for my part,who had been waiting for this update since its first announcement, was slightly disappointed. Playing the Super Adventure Box no longer has the swift and casual feeling it had before. I very much hope this will change with the next update.