Showing Posts For nimrod.9482:

Animation not working on Molten Weapons from CoF

in Bugs: Game, Forum, Website

Posted by: nimrod.9482

nimrod.9482

Nothing big, but the Molten Weapons from CoF are bugged when u equip them, in the preview tab they got a nice animation, even when u equip them and press “H” for charakter preview they show the “fire” animation. Same goes for Molten Rifle etc…

But when u stow / draw the weapons, they got 0 animation. Only static “fire” shows. (again only the preview shows how they should look but actually don´t look equipped : )

I know it´s not gamebreaking but since this game is focused on skins in the endgame, it should better work soon

P.S.: Got gfx settings on high/ultra and a friend got the same visual bugs with different settings.

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(edited by nimrod.9482)

Dungeon rewards still bugged

in Fractals, Dungeons & Raids

Posted by: nimrod.9482

nimrod.9482

OK i will break it down:

We as a group did Ascalon Explorer Path1:
Player1: 60 Tokens / first dungeon today
Player2: 30 /first dungeon today
Player3: 30 / first dungeon today
Player4: 30
Player4: 45

Ascalon Explorer Path2:
Player1: 60
Player2: 30
Player3: 30
Player4: 30
Player5: 45

Ascalon Explorer Path3:
Player1: 45
Player2: 6????
Player3: 15
Player4: 15
Player5: 30

(for all 3 paths together we needed around 2 hours)

So yeah seems to be “constant” to the ppl BUT all ppl in our group did it first time today, so there shouldn´t be DR for them…

I don´t know how u code your stuff, but I put it very simple

if
dungeon.clear <= 30 min;
then
DR (insert your fenzy calculation function {here}; // seems to me broken as hell for all
else full reward

if path.x = path.x within <= 30min
then DR
else
full reward

Well its not perfect nor do i really know how u script your game, but it can´t be that difficult to come up with a simple solution… removing the Tokens from chests as rewards was a good one, so ppl are forced to clear the dungeons and have to do them propely now… thumbs up for that.

BUT for gods sake, look deep into your DR system and maybe lower the 30min to 20min, because good groups will take for some path less than 30minutes and nobody wants to go AFK just because DR kicks in..

Just my 2 Cents

-now u can go kittenmode-

(edited by nimrod.9482)

Guide for every Explorable dungeon since patch

in Fractals, Dungeons & Raids

Posted by: nimrod.9482

nimrod.9482

The Dungeon difficulty is fine as it is I really enjoy them with my guildmates (REMEMBER: explorer modes aren´t meant to be facerolled by PUGs intenitonally by Anet… some strats and maybe traits are needed to complete them and ofc experienced players)

Regardess some bosses need a few tweeks though

100% world completion bug?

in Bugs: Game, Forum, Website

Posted by: nimrod.9482

nimrod.9482

Here we go, did it today…

+100% Map inGame,
+100% Exploration (Kryta etc..)
+100% WvW Maps, Chantry etc..
+Got the 2 Gifts (some ppl talkting over a chest, didn´t get that only the zone chest + the 100% star which contained the 2 explo gifts)
+ Star on Name seems to show up at ppl
- No Title
- Charakter login screen shows i´ve done only 98%
- Map completition medal shows 97% when i hover over it

So yeah still bugged i guess..

(edited by nimrod.9482)