(edited by nitewulfe.5962)
Showing Posts For nitewulfe.5962:
Ok, I’ve given this ‘megaserver’ a good shot, but with every guild mission I hate it more. My guild is always scattered across different instances and have to try to bring everyone to the same one, occasionally to find out that we can’t because suddenly the instance hit the hard cap! And by the way our guild isn’t that big! Or that maybe we can’t activate the bounty because one person took part in killing it in another instance and we didn’t know. I’ll reiterate, if I wanted to be on a high population server then I’d transfer to a high population server, I do not nor have I ever loved there being at least 10 people wherever I decide to go, it makes completing hearts difficult at times and often times makes getting credit for events hard as well cause the monsters die too fast to hit. They have improved guild missions a -little- at least there usually aren’t lines waiting to do them now, but the major flaw in the guild missions isn’t that multiple guilds can’t do them at once, it’s the megaserver itself, it splits up guilds and friends and is in general a pain in the kitten .
Once again I’ll state, if this is to remain in effect (and of course it will) then they should at the very least make the soft cap lower cause there are too many people, it would help prevent guilds from reaching hard cap on missions even if soft cap may split them up a bit more and it would make it easier to complete hearts and get credit from events while still having enough people to do them.
I’m sure there are people who love megaserver, but I’m tired of getting headaches every time I want to do something with friends or guild over what is probably more than anything a cost cutting measure from Anet so that instead of having to run say 25+ instances of a zone they only have to run maybe 10 or so depending on zone and time of day.
So far I’ve been giving megaserver a shot and must say, I don’t care much for it. I can never catch events cause they are ALWAYS completed, guild events are a major pain because of the wait. I’m not saying scrap the whole idea, even though I would be fine with that, but there are TOO many people, I was getting unhappy with my server to some extent because we suddenly had a huge influx of people before megaserver but now, I see at least 3x that number and am even less happy but guess what? A server transfer will no longer help. At the very least though the megaserver needs massive improvements.
1. There is no reason for cities to be on megaserver, I like having at least some feeling of community, now it’s different people every time and if I’m lucky I’ll be in the same one as my friends.
2. Cities aside, there are too many people. A boost to the player population in most the areas is fine, but now there are just too many. Every time I go to do a heart or event often times I have a hard time of it cause there are so many people there trying to do the same thing, and it isn’t just a group that happens to be at the place I want to be, it’s like that everywhere all the time.
3. Though this kinda ties in with the no need for it in cities, I no longer have a sense of community unless I go into wvw. I like hanging out with those from my server, but I don’t always want to wvw.
4. Guild missions are now a major pain.. Used to we would have to wait on another guild occasionally but now.. well it’s always a wait, every bounty being killed, every puzzle being done, every challenge in progress, all with lines of other guilds waiting to do them. I’m sure there are many things that could be done about this, and i hope you come up with a workable method of fixing the issue soon cause it almost makes me want to just skip the guild missions.
5. Ok, I’ll admit this one is completely personal preferance, agree or disagree as you wish I don’t care. If I wanted to be in high population areas I would have moved to a higher population server. As I stated earlier, a month or slightly more ago my server seemed to double im population. I was unhappy with it cause I felt there were then too many people, well annoying as it is if it bothered me that much I could transfer to a lower pop server. Now though I’m stuck with terribly overpopulated zones.
I will admit it’s nice to be able to run into old friends that swapped servers, even though this comment might make it seem so, I’m not completely against it, I know there is a need on other servers for something like this. Mostly I think many of the current issues would be solved by making the population limit lower on current megaserver maps, but still of course leaving a good boost of players.
I also get no credit for the dragon ball achievements, I am trying very hard to get the wings and hope that they do fix this issue quickly.