Showing Posts For notsniwd.1968:

Max Distance Ranged Attacking

in Fractals, Dungeons & Raids

Posted by: notsniwd.1968

notsniwd.1968

I’m just really frustrated in the numerous pugs I’ve been lately that kept wiping multiple times on fractal bosses especially at grawl when it’s crucial to be at near max range while strafing left and right to avoid arrows while saving dodges. I’ve been in some parties where even a guardian who constantly uses reflect and spirit shield couldn’t save the people who don’t utilize the support. I’ve also been in parties where I was the only “tank” class and we’ve successfully cleared these encounters without much problem. This is all in 30+ fractals difficulty.

Maybe the main problem is most parties just outright skip the tough encounters and seldom or never get any experience properly completing them. It’s just kinda annoying when a party gets cliffside/dredge/grawl as the third stage and one or two members openly say they hate the stage and those same people are the ones who kept getting downed/killed resulting in party wipes.

Max Distance Ranged Attacking

in Fractals, Dungeons & Raids

Posted by: notsniwd.1968

notsniwd.1968

I’m always wondering why some of the players whom classes have 1200+ distance ranged attacks do not utilize it. I myself am a warrior and if I wield my rifle, I always fire near max range even if I’m tanky to avoid getting hit. It’s just really annoying sometimes when the less tanky classes who have the same or better ranged distance get stomped because they get hit by attacks that could’ve been avoided by max ranging. This is habit is very devastating for almost all fractal bosses especially on higher difficulties.

I sometimes feel pity for the classes who do not get invited because of their limited 900 distance ranged when a lot of the players I’ve partied with only remember that they have 1200+ max range when they’re wounded and hanging for dear life.

Concerns about new FOTM

in Fractals, Dungeons & Raids

Posted by: notsniwd.1968

notsniwd.1968

Just got a massive headache once after I got into a daily 30 with two people clearly running full MF gear whom one is a guardian who never switched from using his scepter + focus even if there were waves of mobs.

First stage was dredge, then harpies, and last grawls. Dredge and harpies stage took around 2:30 hrs to clear together and by the time we reached grawls, everyone but me has broken gear since I have another set. We proceeded and wiped twice on first miniboss since we’re lacking dps. One of the members who didn’t wear MF gear suddenly just left without saying anything probably out of frustration. I was shaking my head when the other three who remained besides me bursted in laughter calling the one who left ragequitter and one of the MF geared member said it wasn’t their fault we were dying.

I will be expecting more of these horror stories once they implement new fractals system.

Share Magic Find Stat

in Fractals, Dungeons & Raids

Posted by: notsniwd.1968

notsniwd.1968

Just got into a fractal party where a guardian in MF gear asked me, a warrior wearing full defensive gear, to switch my gear since I had too much toughness and was holding aggro when he wanted to kite the Ice Elemental boss in dredge stage. I ignored him as I saw he was getting downed in a few hits.

Party leader to dictate fractal difficulty?

in Fractals, Dungeons & Raids

Posted by: notsniwd.1968

notsniwd.1968

I can’t even imagine the pain and suffering inexperienced runners will inflict to groups if they are allowed to enter difficulty 20+.

Share Magic Find Stat

in Fractals, Dungeons & Raids

Posted by: notsniwd.1968

notsniwd.1968

I do not mind players who wear MF gear as long as they have another set that they can swap in when the situation gets tough.

I’ve been running with pugs since difficutly 1 and I have very few problems with them until I hit difficulty 20. The players who do not have any survival gear became too obvious and drop like flies whenever they get hit by nearly anything. No amount of skill will enable them to avoid the onslaught and most of these players only survive because they are being carried by “tanks” who grab the aggro of the mobs.

I finally had enough of these players when I went to progress through difficulty 21. The party that I was in consisted of a guardian, 2 necros, a thief, and me as a warrior. The guardian and I both had a set of tank and dps gear which we could swap on demand. the 2 necros wore full MF gear, and the thief wore mixed dps and survival gear.

The problem started when we got into the dredge part where the bombs need to be planted to blast the wall. The guard, thief, and I were wondering why the two necros who were supposed to be a bit tanky were being mowed down by the dredge that spawned after planting some bombs. We did not know each others’ gear yet until one of the necros started linking the amount of loot that he was getting. The guardian confronted the necro when his speculation was correct that the necro was wearing MF gear. The necro said he’d rather wear full MF gear and get more loot than running the dungeon twice for the same amount of loot. The two had some arguements while we’re trying to blast the wall and managed to clear it, but it took a lot longer than usual.

The next stage was the Cliffside. Going our way through, the necros were getting downed a lot and the party started prioritizing to rez them which slowed down the run significantly. We reached the arms seal and that’s where the the fights went uphill. The two necros who wore MF gear got melted in seconds even going with full hp and life force each encounter. The party just couldn’t get past through and finally we plead for the two players who wore MF to swap gear. There wasn’t any response which led me to believe all they had were that MF gear they were wearing. After a few more wipes, we suddenly got booted out of the dungeon and realized the member who was flashing out the loot he obtained earlier who had full MF gear on was the dungeon starter who left. Everyone remaining in the party got pissed because that was the third stage and we were nearly done.