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My small guild of real life friends joined a server that had an active alliance guild, that is until Panda WoW came out and they all got sucked back into WoW. Now I would like to be a part of another guild on a very active server and it will cost me and my guild real cash to move. All because too many jerks abused the system of world transferring. Now I have to ask my guild to shell out another $35 to play the game to the extent it was intended. My fan-boy status of GW2 has just dropped a notch. A “fair” way to hurt the abusers and not the true users would be to make the cost based on usage. e.g. Free, then once used 3000 gems, -X gems per day on that server until free again. X being the amount that would best curb the abuse and still let non-abusers get the most out of the game.
Thanks for reading this post.