I think Deathly Chill should be changed so that it would allow for GS to be used as a condi weapon. Some suggestions:
- Chill deals damage, with additional damage to foes below the health threshold. GS skills 1 and 2 chill and bleed.
- Chill deals damage. Damage from GS attacks are based from condition damage instead of power.
- Constantly apply chill to nearby enemies when GS is equipped. Damaging a chilled opponent applies torment.