Showing Posts For opdino.6891:

New Guild Recruiting Skilled Dungeon runners

in Guilds

Posted by: opdino.6891

opdino.6891

Love to farm dungeons, but tired of carrying your team?
Well I got news for you This new guild FARM is now recruiting ONLY skilled players
and even better for people already in guilds there is no need to represent just be part of the roster and enjoy whisper requests for people trying to form a party
Once the player is show to have to skill they may invite anyone they see fit, but I reserve the right to kick any I feel fall below the standards
Interested PM me ingame: Opdino or send me a message through the forums

(edited by opdino.6891)

Daily fractal chest

in Fractals, Dungeons & Raids

Posted by: opdino.6891

opdino.6891

Yes Fotm daily chests are seperated by groups of ten So you are able to get more than one a day Once you get to 10+ you get a Prstine relic for every tier in addition a chance at fractal skin/ring, 20 gives More tokens and a chance at infused rings, finally at 26+ only infused rings/fractal skins. Also keep in mind tho if you arent the correct lvl of personal fractal even if you do 20 and your at fracttal lvl 18 you will still receive the daily 10 not the 20 until you reach that level

Arah dungeon- seers path is impossible to finish.

in Fractals, Dungeons & Raids

Posted by: opdino.6891

opdino.6891

Let me start with saying I have beaten this even after all the buffs that were given to dwayna.(invul will invis ,x2 faster healing) although it was only because of the spark 50% glitch even with a dps team 1 guard 3 war 1 mesmer
I find the issue with the boss is

1.The sparks are ranged so they get stuck and spaz around all over the place and can easily be deaggo if just walk to the other side of the pillar.

2. Since the boss is now invul during invis conditions cant slow the healing which gives you about 15 seconds before the boss is full healed

3. The boss bascially requires a full dps team composition (needs melee)

4. going with 3 due to petrification your basically only doing dps with 4 ppl while one throws the tears.

Three simple fixes tp help the boss go smoother and beatable without a specfic team composition/exploits
1.Turn the sparks to melee creature and extend the aggo radius to the whole cavern
2.Everytime the sparks gets put into the circles dwyana gets a unique buff that amplifies the damge taken / or at a certain number of stacks auto kills the boss
3..return the healing speed to what its orginal rate