That’s four updates to get the following implemented:
- A new “specific way” to build precursors.
- Crafting level 500 for all professions.
- New legendary weapons.
- New types of Legendary gear.
- Ascended armor (including craftable pieces).
- New skills and traits. (We’ve had existing traits changed and one new skill so far.)
- New map types in sPvP.
- The ability to gain Legendary weapon skins in PvP.
I don’t think tomorrow’s update includes any of this stuff, and Wintersday will take up at least one update (beginning on December 24 assuming the usual four week cycle). In other words, we have two ridiculously epic updates to look forward to in the next 30 days.
Let this be a lesson to ArenaNet… don’t over-hype what’s around the corner. Sure, you delivered the dungeon tool, updates every two weeks, Ascended weapons, etc. (and kudos for doing so) but please, in the future, think before you release these grandiose blog posts/videos/forum posts and just be straight with people.
You shouldn’t say all this stuff is coming in the next 5 months and then not deliver even half of it. I get it, I get it… development is more complicated than us players realize. I don’t doubt that for one minute. But ultimately, it’s not our job to figure out these things – it’s yours. This whole “saying one thing and doing another” business is getting old.
Again – good job on the stuff from the blog post you’ve actually implemented, but please, stop overreaching so much. The hot air is starting to get stale.