(edited by paramosha.5019)
Showing Posts For paramosha.5019:
Think I’m not alone who thought about billions of noobs on WvWvW fields. They can’t do anything than die and run from resp to die next time.
It’s time to make death penalty on WvWvW maps. Penalty may not be very hard but must bring some discomfort.
I have next suggestion: ANY death on WvWvW maps must have a penalty.
Variants:
a) ANY death subscribes 1 point from server score (include deaths caused by mobs and falling)
b) resurection on resp cost about 15-20 silver (resurection by players allowed). Not a great summ for normal player. (Who said that war is not expensive?)
c) resurection on resp have 1-2 minutes delay (resurection by players allowed) (Keep your brain cool for some time)
d) ANY death subscribes about 2-3k Wpoints with degrade of ranks and skills
(edited by paramosha.5019)
Perhaps dividing GW2 servers to NA & EU zones was not a good idea concerning 3W. The daily circle gives western players advantage because they can hold map while sleeping break.
So worldwide spreading maybe more useful, but the west coast will have last word because of low quantity Far East players.
For bringing the situation to more reasonable state I suggest the following.
Every death on 3W fields even from falling substracts 1 point from server score. It is a good tool for ranking more skilled teams and prevents the “scatter corpses” tactics.