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[Riverside] Guardians of Yatagua [GoYa]

in Looking for...

Posted by: patdj.5134

patdj.5134

Cheers everyone,

We’re the Guardians of Yatagua [GoYa], an 8year old Guild Wars guild with big ambitions for Guild Wars 2.

- casual as well as progressive gamers
- PvE, WvW and sPvP
- sophisticated infrastructure (homepage, calender, DKP, TS³, weekly guild missions)
- Riverside [DE] based

We communicate in German, but we do already have players that talk and write in English, cause German is not their mother tongue. Some basic listening and reading comprehension would be necessary though.

Feel free to PM me with questions, also drop by our page and have a look: http://www.yatagua.de

Thanks for considering!

Honor and Strength, guys.

(edited by patdj.5134)

cap at 5, but why stop there?

in Guild Wars 2 Discussion

Posted by: patdj.5134

patdj.5134

I find that nerf quite strange, too. It doesn’t tackle the problem with the portal. Dunno whether the Portal needed a nerf in sPvP, in PvE I suppose that it is only OP in Jumping Puzzles. The problem is 50 people jumping through a portal right behind you, causing a 1fps instant death of an entire group that just so happened to not see the mesmer popping up behind them. Are they too dumb? No, cause a Mesmer can easily teleport and make himself invisible while finding the perfect spot to set up the next portal.
I’m not saying that WvW is the core-mode of the game, and everything should be focused on making it great, but at the moment one class is the hero and main target of every WvW-zerg and is ruining the experience of hundreds of players. Now he’s ruining it on higher cooldown, gz.
As stated before, make this portal party-bound, that solves the WvW-problem without ruining it for PvE and sPvP.