Showing Posts For pepeu.6403:
OP, I think at this point it is clear that what you want is not how the game works right now and you feel this hampers your experience. Perhaps you could make a post suggesting this functionality to Arenanet, because at this point the the thread just became a discussion about whether or not the current design is bad, which probably was not your intention for this thread anyway.
Who knows, you might find support.
Why these boring trolling attempts all of a sudden?
geez.. yes, it seems silly that you cannot adjust your hotbar. Yes, it is not optimal. We all see that. But your continuous moaning about things that be is not leading anywhere. You wrote your complaint – a justified one I might add – maybe it will be noticed, maybe not, now you can move along.
Yes, I know it’s not how it works. And yes, my point is clear on this matter. Though I felt I had to comment on the post stating that the way it works, is the “right way”. Now it’s done and we can close this thread.
Seriously? Why do you keep posting? I KNOW you can’t move the abilities. It’s been established several posts ago. And no, just changing keybindings is not the same as you still have them represented in the wrong way in the action bar. Please read the posts before posting.
They are not the wrong way. They are set in order to keep them from shorter recharge to longer, and from smaller to bigger areas as much as possible.
That’s the right way.
“The right way”? What on earth suggests that THAT is the correct order to present abilities. Any UX designer/developer would disagree here. Common sense as well.
First of all, they shouldn’t be “locked” the way they are. And if there ever was a “right way”, it would probably have the ability you spam most at your index finger, as it would be the finger we usually find it easier to do a frequently tapping with, working your way left to our pinky.
Seriously? Why do you keep posting? I KNOW you can’t move the abilities. It’s been established several posts ago. And no, just changing keybindings is not the same as you still have them represented in the wrong way in the action bar. Please read the posts before posting.
pepeu…no game can implement everything. Even WoW has things it hasn’t implemented and it’s much older than this game. Every company has to choose what’s important to them and where their time is worth being spent.
This game has a lot of issues other similar games don’t have. For example, most games start with about 500 quests, but you need about three times that number of dynamic events to make things work. So the priorities were shifted away from the standard.
Anet decided they didn’t want people to wait in queues, which is relatively normal in new games. In Rift I waited in queues when it launched. When SWToR came out people waited in queues. With the exception of WvW you don’t have to wait in a queue here, and even there they made EotM so you can at least work on leveling while waiting.
It’s a different set of priorities. Anet didn’t give us first person. They didn’t give us movable skills. They put their priorities into other things that other games don’t have to.
It isn’t that they couldn’t do it, so much as it wasn’t high on their list of things to do. Because you want it, it’s a priority concept for you, but other things were priority concepts for them.
There’s nothing wrong with you wanting it, but expected any game to have every feature you want won’t help you enjoy it more.
I appreciate your reply and am grateful for it. It was just that the posts started suggesting me to put stickers on the screen as a solution. I said it was stupid and/or trolling, and got the post deleted. I know this game have these weird limits and that’s how it is.
The “abnormal” part was referring to Eight O Eight who for some reason thought that wanting this basic functionality was abnormal.
I play on a Nostromo and have done the same thing. Remapped the keys so 1234 are on the ind, middle ring, and pinky. It works great.
No, you cannot change the way they are displayed in game. Sorry.
Thanks! I get that. It’s just… sad and weird it has to be like that. :O/ But apparently it’s abnormal to want them represented in the way they you have them mapped.
In my opinion it’s made like this so E-sports can be easier to watch.Just look the mobas.There are 6 abilities but you can’t move them.The same is here i think.
“Just so E-sports can be easier to watch”? I can’t see how this could be a valid point. I’m not complaining at you and your post, but I can’t see why it has anything to do with me and the usability of the game.
In what way have I been rude? Saying that putting stickers on the screen to represent icons is stupid since it is? And how is wanting the possibility to move your abilities abnormal?
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Why these boring trolling attempts all of a sudden?
Since weapon skill location never moves in relation to your screen, you can always place some opaque tape over the skill location(s), and write whatever key-mapped symbol in that spot, if it really bothers you.
Might be a work-around while you wait for the Devs to consider your suggestion, and implement it, should that ever come to pass. =)
sigh
It’s in the order you learn them…you learn ability one, then 2 then 3. It it’s a two-handed weapon then you’ll learn 4 and 5, if it’s an off-hand weapon, you have to equip that weapon in the proper hand to learn 4 and 5.
I can kind of understand why the devs did what they did, since when you weapon swap, it will also swap the skills in those slots and 1-3 represent the mainhand and 4 and 5 the offhand…but it does blow that you cannot reorganize in the visual order you like.
I’m used to it though. It’s only 5 skills
Yea, but it’s like you couldn’t text with your phone using your thumbs for some reason. You have to use your pinky’s.
The one thing you can do is change your hot keys. The skills will still appear on the same order on your bar. But the key strokes for them can be changed to suit your play style.
Yes, I did that, but it’s awkward to see them represented in the “wrong” way.
Hm? I’m not sure I get what you mean. Up until my 9th ability it’s added in the order I learn them. After that… “not so much”? Meaning what? lost
It shouldn’t be hard to see why I would like the ability I will be using the most on my index finger. And second on my middle finger, third on my ring finger, and the ability I’m using the least on my pinky. And, being able to be left handed as well, using mouse with my left hand and some other external “keypad” like accessories for my right hand.
Meh! What if… I just want to have them arranged in a way I want them? What is it that sets the order of abilities? Alphabetical? Casting time? Cooldown time? Amount of damage they do? The order in which you learn the abilities? Random? Why would you restrict and hinder this?! This is… quite a big turn off for me. From a UX perspective this is… crap to be honest. Hmpf! :O/
Heyoo! I’m a total noobie to GW2. I’ve had it for quite some time but never really played it, so bare with me. :O)
I am using a Razer Nostromo and would like to move my abilities 1 2 3 4, so they are in the opposite direction, so to say. It’s easier to spam with your index finger rather than with your pinky. But I can’t see how to to it? I swapped the keybindings to 4 3 2 1, but that looks just awkward since the abilities are still shown in the opposite, normal 1 2 3 4 order.
Am I missing something obvious here?
Cheers!
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