Skullclamp
Hey! A couple notes:
1. I personally like berserker power over restorative strength. If you run dogged + melandru, movement conditions are not a big issue and berserker power will increase your damage significantly.
2. Currently you have no source of stability and I think you should consider running either Last Stand in place of Embrace the Pain and/or Balanced stance
3. I definitely wouldn’t run shouts. Shouts leave you with only 1 stun break, 1 shout which is basically single target and 1 shout that adds slight amount of group DPS. Between Melandru and Lyssa it’s a draw. If you expect to be in the zerg for a longer time, I’d go with Melandru, but if you’re the initiator Lyssa is a better choice.
4. If you want to get Burst Mastery, you can either remove 10 in strength (loose damage), 10 in tactics (loose utility) or 10 in defense (loose defense). I’d personally try without tactics see how it goes, but I’m aware that leg specialist helps a lot with hammer.
5. Defy Pain has an internal CD. Like 90s or so
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