Showing Posts For piimpen.1396:
I agree with most of your points here tbh, even though i love GW2 its still missing some content too keep me playing for longer periods of time. Dungeons get boring quite quick as i feel its all about damage, which creates less tactics and more just nuke everything and dont stand in red rings.. Would also love to see changes in the current aggro system, so you get a larger feeling of control if your playing with a good group.
On another note i seem to finish up with my characters way too fast, you can get the ascended pieces in a short amount of time and get the look on your gear that you personally like the most.. And its not like im gonna get 5 legendaries on each character, cant say its FUN to gather stuff for. I have already leveled up the classes i enjoy playing and done what there is to them, aka i am already out of content for a long time since i don’t care much about gathering all the achievements.
Let’s just hope anet takes at least some of this stuff into consideration after a while, would like the possibbilites to develope my character much further instead of playing the “alt” game all day
I have never bothered to respond to any of these complaining posts before, but you make alot of good points there sir and i couldn’t agree with you more. From the beginning of GW2 i’ve been so dissapointed with the necro class which i loved so much back in GW1, all i can do at this point is to keep sticking with it in hopes of some changes coming up the road.
Don’t get me wrong, the class is still one of my preferences. Still just a few changes to the minion and life siphon systems would be appreciated a whole lot just to bring some of the reasons the class used to be loved so much by a bunch of players back to the game.