I don’t think lacerous strike should be nerfed as it is the only way for thieves to combat bunker builds and guardian boons. Boons can often be reapplied quickly (not to mention how many there are), there is no chance stealing 1 boon every two hit is worth the initiative cost or even practical in combat against someone loaded up on boons. Please rethink the nature of this nerf, and if not, at the very least give thieves something back in the S/D set to make up for this lost.