Showing Posts For princemonty.3268:
The lack of OOC regen makes those minions an annoying nuisance. It bugged me the second I noticed it and deemed it broken in the first beta. Haven’t taken them serious since. Who thought its cool for a minion to almost die in one fight for them to instantly die in the next, then go on a 30 sec cooldown, making them near useless. There isn’t a logical reason at all that they all shouldn’t regen OOC. Makes no sense at all and the main reason most people find them useless.
you have to remember that the main trait line for using Minions (although Blood Magic is also useful) is definitely Death Magic. One of the bonuses of maxing out that trait line is +30% boon duration (and hopefully +20% staff recharge), which works in conjunction with Mark of Blood, allowing for constant regen on your allies (i.e., minions)
Yeah so I’m mainly playing a lvl 60-something necro. I’m a really active player and I prefer to spend time in dungeons and sPvP, but my guild never has more than a few willing. Just looking for a guild that focuses on those things, and I’ll be 80 very soon for end-game stuff with the guild.
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So I’ve been using this power/life blast build that I formed for PvE, and I’m loving the damage as well as mild support. It works really well so I’d be surprised if someone hasn’t posted something similar or even identical.
First of all, axe. With the extra power and Axe Training, axe damage is ridiculous. Also, between Unyielding Blast, Axe 1, and Focus 4, you’re stacking vulnerability like crazy. This results in a heavy amount of single-target damage, while Axe 3, Focus 4, and Death Shroud 4 do a surprising amount of aoe.
With Reaper’s Precision, your Axe auto-attack piles up even more Life Force, and you’ll find yourself in Death Shroud VERY much, spamming Life Blast for the high damage/vulnerability, especially thanks to Vital Persistence.
For healing, I use Consume Conditions, mostly because I don’t have any condition removal weapon skills at all. For bosses it might not be a bad idea to switch out the warhorn for a dagger. If you’re trying for more support, Well of Blood would be viable here.
For slots, I use Spectral Armor. Great damage mitigation, as well as even more Life Force. Both of these are great considering this evil berserker-type build doesn’t have much defensive capabilities. (I wouldn’t recommend switching out either of those two Soul Reaping traits for Spectral Mastery. If you wanted to switch out 10 points from Curses and add them to Soul Reaping, that’s possible. But I would argue that the Curses trait you’d be losing, Spectral Attunement, is just as effective or more so.) Spectral wall is nice for simple PvE when your enemy isn’t moving around much. Those extra stacks of vulnerability are nice, as well as the combo field it supplies. Ankittenep Signet of Undeath around for that extra Life Force. as well as it’s emergency active effect to revive up to 3 close allies. That’s always a lifesaver.
For elite, I’m not a huge fan of Lich Form because I don’t enjoy entering a different form and leaving my attack routine. If Death Shroud couldn’t be traited for the vulnerability, I wouldn’t switch into it nearly as much for PvE. I know Lich Form is great damage, I just don’t know how it compares precisely, so I prefer Flesh Golem. It adds great sustained dps and it’s knockdown is wonderful, offensive or defensive.
I’m pretty much stacking power and precision, with the occasional toughness when I can. I haven’t really decided on any runes, etc.
I don’t have as much experience as I’d like (really do any of us? game’s only been out a few months), so please you legendary necros out there give me some feedback.