Showing Posts For protomic.4627:
Hey daphoenix:
Took a look through the Celestial Gear analysis and it looks like it could be good. As you said, the analysis focused mainly on Fresh Air 0/30/0/10/30 builds, but I still prefer 0/10/10/20/30 bunker for D/D mainly for PvE. Is Celestial still viable over Knight’s gear in that build, or does it lose too much damage (power/prec/crit%) from not allocating points to air? If that is the case, is it still better to take Celestial on the helm and possibly one or two other pieces?
(edited by protomic.4627)
Can’t wait to see the celestial gear analysis. Will hold out on crafting anything till I give it a read.
Question: In 0/10/10/20/30 why take reduced fall damage over condition removal on water attunement?
Hey Liquid Swords, thanks for the quick reply. I agree that trinkets are the slots to get crit damage in to take advantage of high crit chance, and since there are no knight’s/celestial back pieces available the choices for ascended back are cavalier’s and zerker. In that case is it worth having the extra toughness over power/precision?
For rings and accs, do you run celestial in all four slots? When I was in PVT gear, I would use zerker trinkets to get more damage in, but with PPT gear I’m trying to find the best balance of damage with toughness and perhaps some extra vit in those slots.
I’d also like to get Daphoenix’s input since the trinkets section in the gear guide seems a bit out of date with no ascended accs.
Great guide that I’ve been using for a while now. I recently switched my armour and weapons from soldier’s (PVT) to knight’s (PPT) and found that survivability was just as good and overall damage seemed better.
I’m wondering what the suggested gear for (ascended) trinkets is. I currently run Syzygy (celestial) amulet and PPT/celestial ascended rings, along with knight/valk exo accessories. Is it best to run PPT in all ring/acc/back slots? Or a mix of PPT/Celestial or something else like zerker/valkyrie? Thanks for the help.