Showing Posts For protovibe.8417:

My suggestions to the game itself

in Suggestions

Posted by: protovibe.8417

protovibe.8417

My current only suggestions for this game is to;

- Make a new expansion and introduce more harder instances
- Introduce spectating peoples gears/characters.
- Being able to request a duel through the game. (Easier 1v1 against players).
- New tier sets with expansions or patches.

Conditionmancer <3

Necros bad in PvE?

in Necromancer

Posted by: protovibe.8417

protovibe.8417

I currently play necro, i havnt had any trouble with parties and some have said i do a large amount of aoe dmg but people have opinions etc. Necro is a fun class to play but other classes may be much better.

Conditionmancer <3

LF Average Guild [Aurora Glade]

in Looking for...

Posted by: protovibe.8417

protovibe.8417

Hi everyone : ),
Well I’m looking for a guild, whose main focus is PvE. My character is currently being leveled as fast as i am able to be online and leveling. I do pretty much all tasks such as daily’s etc. Looking for a social guild with experienced members to give me tips on leveling and playing the best i am able to play at.

The guild must be:
*casual
*friendly
*flexible
*sociable

Thanks,
Shane

Conditionmancer <3

LFG top left icon.

in Suggestions

Posted by: protovibe.8417

protovibe.8417

100% agree with this! I only found out because someone had pointed it out to me! Although you do get mail from when you reach level 30?

Conditionmancer <3

Introduce cast bars

in Suggestions

Posted by: protovibe.8417

protovibe.8417

Haven’t really a problem with the bars on this game, seems pretty balanced. Although different people have different perspectives so;D

Conditionmancer <3

Healing Weapons

in Suggestions

Posted by: protovibe.8417

protovibe.8417

yes, Anet has avoided the holy trinity. But as this suggestion rests on every profession having access to a healing weapon it wouldn’t pigeon-hole people into a certain role as it is as optional as choosing healing-focused traits.
Regardless of this though I just don’t see this ever being implemented. I mean I’m desperate for new weapons in the first place, let alone healing-designated ones

Glad you see from where i was coming from although i do understand now thankyou all for your replies.

Conditionmancer <3

Let us see our name

in Suggestions

Posted by: protovibe.8417

protovibe.8417

Totally agree with this, really want to see my name and titles.

Conditionmancer <3

Healing Weapons

in Suggestions

Posted by: protovibe.8417

protovibe.8417

I see your point.

Conditionmancer <3

Healing Weapons

in Suggestions

Posted by: protovibe.8417

protovibe.8417

Also it having a cool down for example of 5 minutes before you can swtich to a damage weapon, will stop the use of being able to survive everything.

Conditionmancer <3

Traits are locked, but Slot Skill are not?

in Suggestions

Posted by: protovibe.8417

protovibe.8417

This would allow people to basically survive everything D;

Conditionmancer <3

Healing Weapons

in Suggestions

Posted by: protovibe.8417

protovibe.8417

I think within Guild Wars 2 they should have an extra item slot available for the healing side of the game which could bring in roles within dungeons etc. This slot could work similar to underwater equipment just its a one slot only for one item.

This item will have separate abilities for each individual professional with its own healing abilities covering 1 AOE and the rest single target, but while using this your unable to do damage your only role is to heal others which could introduce the more harder dungeons which do require healing to be needed.

This could introduce separate roles into the game, what is your opinion on this?

Conditionmancer <3

[VIDEO]Necro Roaming-Pardi Vol.1-hybrid/zerk

in Necromancer

Posted by: protovibe.8417

protovibe.8417

love it! Im a new necromancer myself and seeing video’s such as this is very motivating!

Conditionmancer <3