Showing Posts For psimonk.3920:
If I want to be at the top of my game, then I can try to time shatters just after the phantasms attack and balance them with the skills recharging. Or I could just let them stay and get almost the same damage.
It bothers me so much that while you can of course play super-macro and try to twist in the shatters with everything else, the way it is set up with phantasms and their huge damage you are encouraged not to. There are of course plenty of threads on this already though.
I don’t know why they don’t just separate clones and phantasms and just have shatters not affect the phantasms. I also think you should only be allowed one of each phantasm type out.