Showing Posts For razzor.2716:
Have “Protection” affect condition damage.
Done.
33% decrease in damage and duration for poision, bleeding, burning, torment, confusion
66% effectiveness for all other conditions (just like 10% effectiveness of these on targets with defiance)Or force players do some condi cleanse training before they can go WvW.
Are you aware of a class called necro which has a variety of boon corrupting skills which corrupts boons faster than one can cleanse ?
Have “Protection” affect condition damage.
Done.
33% decrease in damage and duration for poision, bleeding, burning, torment, confusion
66% effectiveness for all other conditions (just like 10% effectiveness of these on targets with defiance)
For real power dmg you need cirt dmg and crit chase ontop of power condi only needs condi dmg and maybe condi duration (even though duration not as important when fighting a big group all about getting that 1-2 ticks of dmg as high as you can) but you can stack a lot of def on condi classes where power dmg you cant. The game is lacking the all in power attks with out crits.
Just do a side by side for ptv vs ctv. One is pure bunker not going to do a lot of dmg but the armor is for tanking (ptv) the other (ctv) are builds that can kill ppl in a blink of an eye and being super tankly. If a front line war or gurd could use condis dmg you would see ppl use ctv armor well over ptv. Just images that type of game if say a hammer war had a burn confusion and bleed on there hammer attks and gurd has many burns on there staff / hammers who would ever need to use power would be comply gone from the game.
This is true to a certain extent however full Berserker is rarely used because most of the time, it makes sense to sacrifice some amount of crit chance and crit damage for Vitality as maximizing damage potential isnt the goal in WvW unlike PVE. For example, a full marauder thief will have 17k+ HP with decent crit chance and over 200% crit damage. Its obviously true that CTV does more damage than PTV but we have to see that condi damage has lot of shortcomings like easily being cleansed,converted,resistance,etc and their main damage happens over some duration (and not burst). Outright forcing people to build Condi damage, duration, precision, ferocity will destroy all types of condi builds as unlike PVE, not putting stats to toughness and vitality is simply not an option for most of the classes, epsecially mesmers and necros.
The really broken thing (and probably the only one) related to condi is epidemic atm. One can stack huge amount of condi on say a Lord during a tower fight and when the defenders push in epidemics has the potential to wipe the entire melee train in an instant. Same can be done for enemy downstate which is much more worse during an organised group fight especially when resistance can be stripped.
I think they should introduce some form of “condition resistance” as a new stat (not the boon resistance) which provides a stackable but diminishing percentage of condition resistance (damage, not duration). This is so as to mirror toughness which is to negate power damage.
There is this stat called Soldier which does exactly what you described, sacrifices precision and ferocity for toughness and vitality and has power as the main. Full soldier used to be popular early but now the melee train (specifically guards) use some combination of wanderer, crusader, celestial, minstrel which sacrifices power for them to be the “living tank” with boon duration and healing power. While Dire is effectively condition, toughness vitality, Trailblazer (which is insanely expensive atm) is what is used for epidemic condi reapers for wvw. I really dont think changing Dire (or Trailblazer) stat will fix the “condition meta”. I suppose that in a closed group, 2 resistance spewing mallyx revs can be used now (as it currently has a stun break) to mitigate some of boon stripping but I am not completely sure about it as I am yet to try it. I doubt that the way condition works will be modified the way you described as it will banish all condi builds in pve to oblivion.
(edited by razzor.2716)