Showing Posts For reallystickyglue.9586:

Do NOT nerf please.

in Fractals, Dungeons & Raids

Posted by: reallystickyglue.9586

reallystickyglue.9586

Yeah graveyard zerg and some bosses having a few balance issues (or needing more varied skills at various health percentages so they are fun to fight for their large health pools) are absolutely things on our radar. Make sure to note specific locations/bosses when leaving feedback on the forums!

This is wonderful news. I don’t really enjoy dungeons as they are right now, with a few exceptions. The Iron Forgeman for example, is a really enjoyable fight. Me and my group loved the use of different and unique mechanics, which made the boss so much more fun to fight compared to many other bosses, for example the Asura-golem boss before him (I’ve forgotten his name, sorry). That boss was really tedious to fight. It wasn’t hard per se, since you could just graveyard zerg him to death. It was just a boring fight, with way too few mechanics. I barely can’t remember anything unique he did. Basically a “tank n’ spank”, but without the tank.

I realize that The Iron Forgeman is the last boss of the dungeon, and he needs that special kind of epic, which I agree with. BUT! Don’t let that limit the use of fun mechanics on the other bosses. This is something that WoW did right in the TBC-expansion, in which almost every bossfight seemed right; they (almost) always had different mechanics, and there was a special kind of accomplishment that you got after defeating them. So far, I kinda miss that in GW2.

I agree that the bosses should have a fair amount of HP, and they shouldn’t be nerfed as much as a lot of people say, but more importantly, THEY NEED TO BE FUN TO FIGHT, (which I can’t stress enough) or else a lot of people, including me, are going to lose motivation to play the dungeons in the game (or maybe even the whole game itself, for the record). So, don’t

Now, before some people go and bash my opinions, hear me out. I love this game, and I’ve been following it in development forever. It feels like it’s part of my duty as a player to give constructive criticism to the developers, so that the game turns out even better.

I’m really looking forward to the changes that you’re addressing, and I think that it’s really effin’ great to see developers reading and responding in the forums this much. Kudos, ArenaNet.

WARNING: End-game spoilers ahead!

Oh, and the third phase of the fight against Zhaitan was horrible. Seriously, clicking “2” for 4-5 minutes isn’t enjoyable, especially when it’s the main boss of the game. The two phases (fighting the risen minions) was a good buildup, and me and my group were expecting some epic finale. I think alot of people are disappointed with this fight, and I really hope that it’s something that you’ll be looking into.

/rant

(edited by reallystickyglue.9586)