Showing Posts For reaperxo.2478:
Anyone here know how to maximize damage using P/S condition and static discharge trait? This thread made me want to try out the tool line kit since you guys are saying its used by just about everyone. I don’t see it syncing well with condition builds since there isn’t alot of power behind it.
Also do you guys think it is more effective to use the flame thrower or just stick with using pistols? I seem to hit extremely low base damage with the pistols (200) with rampager gear but Its hard to tell if the added condition damage makes up for this. So far it seems like I can output more damage with this build using the FT
Exactly what i needed to know. Thanks for the quick answer man. Also are there specific elixirs I should be using, and should i spam them all immediately after they become available?
So I have decided to get back into playing engineer again, but after the grenade nerf, I wanted to try a new build. I have seen many posts here about the viability of P/P elixir builds that are pretty decent for support and dps in PvE when might stacking, but I actually can’t find a good forum post that explains how people are maintaining those might stacks. Currently I just use all elixirs and HGH for 14 stacks of might initially which later recedes to about 7-9 during longer fights. Am I doing this right or is there something I am missing?