Showing Highly Rated Posts By rhayan.9580:
I was thinking of getting more competitive players back to WvW, feel free to post your critics/suggestions
Rewards for competitive players/guilds on WvW
Weekly Reward Per Server
Top 3 Guilds with most number of PK
Top 3 Guilds with most of number of Defend
Top 3 Guilds with most of number of Captures
Top 10 players with most number of PK
Top 10 players with most of number of Defend
Top 10 players with most of number of Captures
Skirmish Rewards
Top 3 Guilds with most number of PK
Top 3 Guilds with most of number of Defend
Top 3 Guilds with most of number of Captures
Top 10 players with most number of PK
Top 10 players with most of number of Defend
Top 10 players with most of number of Captures
PK rewards: Chest that may drop item used to craft unique Legendary Weapon
Def rewards: Chest that may drop item used to craft unique Legendary Armor
Capture rewards: Chest that may drop item used to craft unique guild upgrades (like training grounds were guild members can fight/train with each other)
Some random stuff:
Guaranteed Blueprints for Squad Leaders per successful capture of objectives. (must have 15+ members on squad) tagging up is expensive, so i was thinking of ways on lessening the burden on commanders.
New Achievements:
PK 10 people without dying
PK 50 people without dying
PK 100 people without dying (new title)
PK 500 people without dying (new title)
PK 1000 people without dying (new title)
New Achievements: for Squad Leaders
PK 1000 people while leading
PK 5000 people while leading
PK 10000 people while leading (new title)
PK 50000 people while leading (new title)
PK 100000 people while leading (new title)
Updates 10/28
Squad Settings
-add check list that allows you to limit which classes can join the squad (example: uncheck rangers would prevent them from joining the squad)
Chain-kills
Temporary increase magic find for each PK, good for 3 way smc fight. Players who are good gets rewarded, while rally bot would be force to get good/use proper builds in order to be rewarded. New Achievement 25-chain kill, 50, 100 etc..
(edited by rhayan.9580)