Showing Posts For rradiant.3491:

Shocked by these pictures

in Guild Wars 2 Discussion

Posted by: rradiant.3491

rradiant.3491

and voldermort?

What is the shoulder piece you have Eremite?

It looks good on you I have not seen it before!

Removing Personal Story

in Living World

Posted by: rradiant.3491

rradiant.3491

What if Personal Story was reworked so that characters would evolve their characters’ backgrounds, but they wouldn’t go into the pre-Zhaitan Pact story since it conflicts with the current world.

For example, someone’s human male commoner will be able to go through the process of finding his lost sister and joining the Vigil, but since the Pact story happened in the past, they wont go through anything like that.

Maybe Anet would have to redo some of the individual stories since a lot of them coincide with Zhaitan and the Risen, but I think it would be fun to be able to evolve your own characters separately from the overall story of the world.

This way Anet can go ahead and evolve the world without awkward conflicts with pre-Zhaitan Orr or elsewhere. Plus we get to actually evolve the various backgrounds of our characters (:

What do y’all think about this idea?

Collaborative Development Topic- Living World

in CDI

Posted by: rradiant.3491

rradiant.3491

For a Living World, we need:
Seasons
Better Weather Effects
Dark Nights (no, not Christian Bale)
I second these ideas, I would LOVE a world with seasons and better weather

Purchasable Real Estate
Player Owned Shops
Player Owned Farms (for Livestock and Produce)
Fishing, Hunting & Farming Professions
I disagree with these, I hated fishing, etc in WOW. And player owned items dotting up the landscape would just be dumb…and make it much harder on the LW team since now they have to worry about knocking down JIMBOB.8564’s farm in order to have the Margonites attack that area

Player-Generated Dynamic Events
I like this idea, but not sure how it would be implemented.

I would love to see a lot more long-chain events that can be started and continued by players leading to a world-boss, so that world-boss’s can be summoned almost at will….but would require some effort. Like:

1: escort Pact to area of frostgorge >
2: help them take back their camps >
3: help them gather resources to rebuild cannons >
4: have to fight dredge who are stealing resources >
5:fighting dredge causes dredge to attack camps so defend the camps >
6:The Jotun are massing to the north >
7:fight back the waves of Jotun >
8:try to stop the ritual that will turn a Jotun leader into a champion >
9:defeat the Jotun champion>
ALL leading to:
10:The claw of Jormag has sent the damaging crystals and finally >
11:defeat the claw of Jormag….who….at the end of his fight when he is defeated… The Claw lets loose a blast-wave that destroys the pact camps and cannons….which leads back to 1:
This would make the world seem a lot less “timed” and a lot more “living” by doing the right chain of events, you could make any boss appear. And people could join in at any part of the chain. Don’t do the chain, no world boss…

Make these chains for all the world boss’s and the world would seem a lot more dynamic and give PLAYERS more control of their world. Rather than having people yelling out in map “is SB in Window?” followed by “ten minutes” you would have people yelling out “Where are we with the SB chain?” followed by “we’re at the escort of the priory into the swamp to investigate the strange portals part”. This also aids in telling a story (like why does the shadow behemoth spawn…no one I have talked to seems to know), as well as getting younger players involved (they could join in on the chain as it unfolds and not just suddenly run down after people give them a way-point). As part of the dialogue of the npc’s you could even have the world boss tie in with your over-all story.

Long chain events just seem much more “living” in my mind than having the same “clear the spiders from the trees” events happening over and over. Why do the spiders come back? does she actually go and pick the apples? etc etc.

I LOOOOVE this idea! Both longer chains of dynamic events, and giving players more control of the world at the same time! This is what I love about some of the events in Wayfarer ’s Foothills (like the World Boss event chain there), because it usually starts out with just a couple people at the kick-off NPC, but by the end of the chain enough people have gathered for the finale.

I also think it’s great that these kinds of chains start out as regular dynamic events (soloable), before slowly transitioning into Group Events. If you guys have the resources for this kind of production, I would love to see more of this in game (especially chains of like 10 dynamic events in a row, similar to Moshari’s example).

Screen flickers and Guild Wars 2 doesn't open

in Account & Technical Support

Posted by: rradiant.3491

rradiant.3491

Okay so update:

I thought perhaps this might not be GW2-related, so I redownloaded my old steam account and redownloaded Skyrim. When I tried to open it I got a black screen with the following message in a white box on top:

“Failed to initialize renderer.
Unknown error creating the renderer.”

Does anyone know what this means?
Could this be impacting my ability to open GW2?

I also attached a snapshot of the error window below.

Attachments:

Screen flickers and Guild Wars 2 doesn't open

in Account & Technical Support

Posted by: rradiant.3491

rradiant.3491

After reinstalling the game, disabling all startup programs in the MSCONFIG window, and restarting, the results are the same /:

So we can safely assume there are no programs interfering with the game’s start-up.

What else could be the problem? It couldn’t possibly be anything with my internet connection.

Screen flickers and Guild Wars 2 doesn't open

in Account & Technical Support

Posted by: rradiant.3491

rradiant.3491

Right now, I’m re installing the game, so after that’s done and it’s still weirdly not opening, I’ll try your suggestion to see if there is a program interfering with GW2.

Screen flickers and Guild Wars 2 doesn't open

in Account & Technical Support

Posted by: rradiant.3491

rradiant.3491

I am running a windows 7 Home Premium 64-bit Operating System.

These are my system specs:

Processor: Intel® Core™ i7-3630QM @ 2.4GHz
RAM: 16.0 GB
Version: DirectX 11
Graphics Chip: Intel® HD Graphics 4000 (with Approx. 1696 MB of Total memory)
Current Display: 1920×1200 (32-bit) (60Hz)

Is that the information you were looking for? Let me know if there is any other information I can supply that would be helpful, or if I said any of that wrong. Thanks!

Screen flickers and Guild Wars 2 doesn't open

in Account & Technical Support

Posted by: rradiant.3491

rradiant.3491

Also, I just tried opening the game with my Firewall turned off, but that didn’t change anything.

Screen flickers and Guild Wars 2 doesn't open

in Account & Technical Support

Posted by: rradiant.3491

rradiant.3491

@Kyllaa.1385

I updated my drivers earlier today and reset my laptop, but it didn’t do very much to change the situation /:

If anything, the screen might flicker a few less times but the result is still the same: The first small GW2 screen with the “Play” button still disappears after I click Play without opening the actual game window.

As for the crash log, the only thing I could find under the Documents/guildwars2 file (besides the music folder and the Local.dat file) was the .txt file I linked below, but I’m pretty sure that is from the Local.dat “fix”.

Also, thanks for helping out! I really appreciate your input, as I did not think to update my drivers before.

Attachments:

Screen flickers and Guild Wars 2 doesn't open

in Account & Technical Support

Posted by: rradiant.3491

rradiant.3491

So, I just tried to open the gw2.exe thing and it goes through the process of loading, but when it finishes and I click Play, it closes (like normal) but the screen flickers like a dozen times, and then just never opens (totally NOT normal).

This has never happened before, and I found a forum here that seemed to have the same problem, but it was many months ago, and none of the methods work for me now.

My laptop shouldn’t be the problem, as it’s a nice Alienware I just got a couple months ago.

Really, the only thing I had done differently was last week I had set up a dual-monitor system, and yesterday is the first time I had tried to open Guild Wars 2 with it connected (which is the time that this started happening).

So with that in mind, I tried all of the methods in the above-linked forum again (without my laptop connected to my monitors), and yet it still doesn’t work.

:(

please help meeeeeee