Showing Posts For sebstyle.4830:

Massively: Where Guild Wars 2 Goes Wrong

in Guild Wars 2 Discussion

Posted by: sebstyle.4830

sebstyle.4830

/Signed
Completely agree with all points mentioned in the article.
And pretty much all the points lead to the same conclusion:
All in all it’s not very immersive and nothing you do leads to a sense of achievement.

Many argue that the lack of this trinity is good because they don’t want to be placed in either 1 of the 3 predefined boxes.
However instead of 3 choices, we now have only 1 choice.
And that is the jack of all trades box; excel at nothing and be mediocre at everything.

Which is exactly what GW2 is at the moment.
A time sink that leads to achieving things you normally wouldn’t becoming mediocre.
If your goal is to blend in with the rest this is definitly your kind of game.

And imho the title mmorpg doesn’t even apply to this game.
How can u call something role playing when there are no roles to be played?
You are not the hero of the story, you do not excell at anything specific, your crafts have no mention of your existence and you are in no way different from the next guy.

Don’t get me wrong tho..
Comparing to what is out there at the moment it was worth the 50 euros i payed for it.
But calling it RPG of the year just tells me 2012 was a slow year for gaming entirely.

Anti-Zerg mechanic - collecting your ideas

in Suggestions

Posted by: sebstyle.4830

sebstyle.4830

That would probably start with better grouping options.
The option to orginanize groups within a raid.