Showing Posts For sebz.1524:
Oh come on people, think before you use them how many other greatswords can artificers do or axes for huntsman for that matter?
Is this the same people that need may be hot on coffie cups from macdonalds?
That’s a bad comparison. More accurate would be “is not hot” on freshly brewed coffee cup. In-game tooltips read that you can craft them on all weapon-crafting disciplines. But you can’t. The information is wrong. Simple as that. And if only tooltip was wrong then you shouldn’t be able to learn the recipe in the first place.
I just experienced the same problem.
Can we just get confirmation whether it’s a bug and not all professions should be able to learn all exalted core weapon recipies or if that’s in fact intended but crafting menu doesn’t show appropriate weapon categories?
If it wasn’t for all the sparkly bluish effects, those armors would be quite nice.
Seriously AN! It’s like Dr Manhattan meets the Smurfs on Christmas.
Well, there were a couple of threads about this since game’s launch but they just got ignored. (surprise)
Yes, transmutation stones are useless, NEVER used a single one, never met anyone who used it aaand got almost a stack of them i think.
What would be resonable is for AN to include some Zommoros recipe for like 10-20 stones + some mats (ecto, whatever) that would produce 1 crystal or something like that.
But still, probably never gonna happen. As someone already mentioned:
Quantity over quality. (AN’s motto)
What do you think about dredge button “fix”? For those who don’t already know: if you die on buttons you will be moved from them. So…..no more useless dying! YAY!
I mean, it’s obviously a NICE change. You can play the way it’s meant to be played. Right?
And what is this way exactly? 5 Thiefs? Guardians? Again?
Anyways I’m REALLY looking forward to this fractal on higher levels with pugs and some nice mistlock instabilites. It will be a joy as always.
Well, it keeps you playing. You have a goal to achieve that keeps you from quitting the game. It’s obviously their reason, can’t really think of anything else (or they got kids as game designers).
I mean, if they wanted to do it right, they would have done this long time ago, right? Right…
Anyways I feel the same, still can’t get skins that I want, while some of my guild mates got desired weapons from first 20 runs.
Maybe introduce some Fractal Weapon crafting that requires Shards, globs, vials, pristines, materials from salvaging ascended rings (if we actually could salvage them)
As others mentioned, got whole bank slot filled with only infused rings (sold those w/o infusions) over 100 pristined and tons of useless shards and STILL can’t get a single fractal weapon i want.
But wait, that’s what you want AN right? Screw the game as long as players are playing your game…
Worst idea ever.
Yeah, because doing over 500 fractals and getting twice the same not-usable weapon for my proffesion is such a perfect reward system yaay!
What’s bad with ticket system? You get it as a drop as rarily as fractal weapon but you choose what you want. Sure I like OP idea better but still ticket > random weapon type drop. You could do countless fractals and still not get what you want. And next time constructive criticism please…
I never say that the actual systems is good. The actual system is horrible. But you solution isnĀ“t good. You say “the same that actual fused weapons”. This ticket drops from BL Chest with a high low chance. You think that is a good system?
I had in mind higher drop chance since you need a couple of hours to get one daily chest. But I know it would still be RNG. That’s why OP had really neat idea. What we simply need is a way to utilize tons of Fractal/Pristine relics and shards we get from daily runs. Why not make it fair anet? Current system is so horrible ;(
Worst idea ever.
Yeah, because doing over 500 fractals and getting twice the same not-usable weapon for my proffesion is such a perfect reward system yaay!
What’s bad with ticket system? You get it as a drop as rarily as fractal weapon but you choose what you want. Sure I like OP idea better but still ticket > random weapon type drop. You could do countless fractals and still not get what you want. And next time constructive criticism please…
Anet, you could also implement ticket system for fractal weapons (the same that new Fused Weapons use)
Because now to get a specific fractal weapon is basically impossible, unless you are EXTREMELY lucky…which shouldn’t be a factor that decides fractal weapon drop.
This is by far the most brilliant idea ever.
You would actually feel like you are progressing towards something and not hope for a random drop that may or may not happen.
The current fractal weapon reward system is just bad. It doesn’t reward player equaly to his efort which also limits the purpose of doing higher level fractals.
I’m still hunting for my staff doing dailies regulary (got around 400 fractals, only one fractal dagger and tons of rings…). I’ll probably give up and return to FotM when (if?) similiar system is implemented.
(edited by sebz.1524)
Did CoE yesterday (Teleporter way) and got 30 tokens.
It was my first of the day dungeon and I never did that path before. Run took about 1:20h. All of my teammates got the full 60 tokens. Aside from getting only the half tokens I got only 6silver and less XP for completing it, whereas my friends got 26. The error with silver started before DR system patch and I’m currently getting this amount for every dungeon.