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Adnul Irongut Bug.

in Bugs: Game, Forum, Website

Posted by: shades.2850

shades.2850

Unfortunately this is still broken. All of the issues listed previously are still in effect.

Adnul Irongut Bug.

in Bugs: Game, Forum, Website

Posted by: shades.2850

shades.2850

Still having issues as previously reported. Not fun. Big difference between “difficult – practice required – excited when finally beat” versus “extremely bugged – thankful when it is over.” Please fix. Thanks!

Adnul Irongut Bug.

in Bugs: Game, Forum, Website

Posted by: shades.2850

shades.2850

Can someone Anet confirm that 20% health reduction (juice) and 10% heath gain (water) is intended, contrary to what the tooltips are saying?

I feel this is definitely bugged. Here’s the situation:

What my tooltips say:

Juice: Percent Reduced: 10

Water: Percent Restored: 20.

What actually happens:

Out of 10000 initial health:

Example 1:
Round 1 – I drink juice: Health goes from 10000 —> 8001 (loss of 1999) – Approximately 20% damage/reduction (1999 out of 10000)

Round 2 – I drink water: Health goes from 8001 —> 9071 (gain of 1070) – 10.7 % healing (1070 out of 1000)

It seems that damage from drinking stays at 20% (1999) while healing from water is at 10.7% (1070).

Example 2: Keep Drinking Juice until I Lose (Loss of 1999 each time)

Round 1 : 10000 —> 8001 —R2--> 6002 —R3--> 4003 —R4--> 2004 —R5--> 5 —R6--> Loss

I hope this gets fixed/clarified soon. Thanks!